Monadius VS aeson-tiled

Compare Monadius vs aeson-tiled and see what are their differences.

aeson-tiled

Aeson instances for Tiled map editor types (by schell)
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Monadius aeson-tiled
1 -
58 11
- -
0.0 3.2
about 7 years ago about 2 years ago
Haskell Haskell
LicenseRef-GPL BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Monadius

Posts with mentions or reviews of Monadius. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-01.

aeson-tiled

Posts with mentions or reviews of aeson-tiled. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning aeson-tiled yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Monadius and aeson-tiled you can also consider the following projects:

tcod-haskell - Haskell bindings to libtcod

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

YACPong

Nomyx - The Nomyx game

Hipmunk - Haskell binding for Chipmunk, 2D physics engine.

hsudoku - A native gtk sudoku game written in haskell

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

postgresql-simple-url - Heroku helpers for pulmurice server

tateti-tateti - Meta tic-tac-toe ncurses game.

call - Not an insufficient game engine

breakout - Breakout

haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.