Hipmunk VS aeson-tiled

Compare Hipmunk vs aeson-tiled and see what are their differences.

Hipmunk

Haskell binding for Chipmunk, 2D physics engine. (by meteficha)

aeson-tiled

Aeson instances for Tiled map editor types (by schell)
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Hipmunk aeson-tiled
0 0
22 11
- -
0.0 3.2
over 8 years ago almost 2 years ago
C Haskell
LicenseRef-OtherLicense BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Hipmunk

Posts with mentions or reviews of Hipmunk. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Hipmunk yet.
Tracking mentions began in Dec 2020.

aeson-tiled

Posts with mentions or reviews of aeson-tiled. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning aeson-tiled yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Hipmunk and aeson-tiled you can also consider the following projects:

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

Monadius - 2-D arcade scroller

Nomyx - The Nomyx game

hsudoku - A native gtk sudoku game written in haskell

postgresql-simple-url - Heroku helpers for pulmurice server

call - Not an insufficient game engine

haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.

h2048 - An Implementation of Game 2048

battleships - Angewandte Funktionale Programmierung

SFML - Low level Haskell bindings for SFML 2.x

gore-and-ash - Attempt to build game engine with networking in Haskell using FRP as core idea.

halma - Chinese Checkers Haskell library, GUI application and Telegram bot