Hexagonal-Grid-Generator VS glide engine

Compare Hexagonal-Grid-Generator vs glide engine and see what are their differences.

Hexagonal-Grid-Generator

A Hex grid generator I wrote for my city builder:) (by Lioncat2002)
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Hexagonal-Grid-Generator glide engine
2 1
0 485
- -
4.1 2.4
about 3 years ago 10 months ago
ShaderLab Swift
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Hexagonal-Grid-Generator

Posts with mentions or reviews of Hexagonal-Grid-Generator. We have used some of these posts to build our list of alternatives and similar projects.

glide engine

Posts with mentions or reviews of glide engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-21.
  • Does anyone use Sprite/Scene Kit?
    2 projects | /r/gamedev | 21 Aug 2021
    Im working as iOS dev, and also wanted to create some games in my spare time, so I choose SpriteKit, its pretty good framework, you can easily make nice 2D games. If you want to create top down game I recommend to take a look for this https://github.com/mfessenden/SKTiled its very helpful when you want create your levels, much better than Xcode one, and also check this https://github.com/cocoatoucher/Glide its created mostly for platformers but you can use it also for top down RPG for example. If you have basic knowledge of swift you will create games very fast and easy, and you will only optimize it for iOS so it will be easier to handle errors etc.