HeartGraph
A generic runtime node graph editor and viewer for Unreal Engine (by Drakynfly)
SteamBridge
An Unreal Engine implementation of the Steamworks API. (by trdwll)
HeartGraph | SteamBridge | |
---|---|---|
1 | 1 | |
67 | 129 | |
- | - | |
9.6 | 0.0 | |
5 days ago | almost 2 years ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HeartGraph
Posts with mentions or reviews of HeartGraph.
We have used some of these posts to build our list of alternatives
and similar projects.
SteamBridge
Posts with mentions or reviews of SteamBridge.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Is there a way to get steamworks working with unreal?
One I’ve tried in the past is SteamBridge: https://github.com/trdwll/SteamBridge
What are some alternatives?
When comparing HeartGraph and SteamBridge you can also consider the following projects:
MounteaDialogueSystem - Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.