HdrpVatExample
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph (by keijiro)
SdfVfxSamples
Unity VFX Graph samples with SDF (signed distance field) (by keijiro)
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HdrpVatExample | SdfVfxSamples | |
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1 | 3 | |
824 | 774 | |
- | - | |
1.8 | 3.2 | |
over 2 years ago | over 2 years ago | |
HLSL | ||
The Unlicense | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HdrpVatExample
Posts with mentions or reviews of HdrpVatExample.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Need help importing simple geometry with animated points
Houdini can export Vertex Animation Textures which you can run in Unity using something like https://github.com/keijiro/HdrpVatExample
SdfVfxSamples
Posts with mentions or reviews of SdfVfxSamples.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-26.
-
Testing visuals, confused by shadows/AO in scene with somewhat new standard third person controller
also for the 57th time, keijiro makes cool free assets: https://github.com/keijiro/SdfVfxSamples
- Leviathan asset creation process with the sample unity damp rig
- Where can i learn shader graph and VFX graph from?
What are some alternatives?
When comparing HdrpVatExample and SdfVfxSamples you can also consider the following projects:
unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤
open-brush - Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
VfxGraphTestbed2 - My second testbed repository for Unity VFX Graph
Kinect-VFX-Graph - Use Kinect's depth feed with Unity's VFX Graph
Krbv - Colorful tunnel with Unity VFX Graph
Unity3d-Butterfly-example-URP-Port - URP port of Butterfly example
Eyeball - Unity VFX Shader Graph sample
VfxPyro - Fireworks particle effect with Unity VFX Graph
HdrpVatExample vs unity-URP-2.5D-lit-shader
SdfVfxSamples vs open-brush
HdrpVatExample vs URP_ShaderGraphCustomLighting
SdfVfxSamples vs VfxGraphTestbed2
HdrpVatExample vs Kinect-VFX-Graph
SdfVfxSamples vs Krbv
HdrpVatExample vs Unity3d-Butterfly-example-URP-Port
SdfVfxSamples vs Eyeball
SdfVfxSamples vs VfxPyro