haxl
HVM
haxl | HVM | |
---|---|---|
10 | 107 | |
4,228 | 7,156 | |
0.0% | 2.4% | |
0.0 | 6.7 | |
6 months ago | 2 months ago | |
Haskell | Rust | |
BSD 3-clause "New" or "Revised" License | MIT License |
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haxl
- Simon Peyton Jones – Haskell is useless [video]
- Is Haskell gaining or losing popularity?
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Algebraic Effects: Another mistake carried through to perfection?
Sounds a bit like Haxl. From this page:
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Ban 1+N in Django
+1. The JS event loop auto-monad-izing Promises into Haxl [1]-esqe trees of implicitly-batched loads has been a big win for us building on JavaScript/TypeScript.
If I had to move to another language, I'd really want to find a "powered by the event loop / dataloader" framework, i.e. Vert.x for Java.
Also, per dataloader, a shameless plug for our ORM that has dataloader de-N+1-ing built natively into all object graph traversals:
https://joist-orm.io/docs/goals/avoiding-n-plus-1s
[1]: https://github.com/facebook/Haxl
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Is Meta decommissioning Sigma?
and Haxl
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11 Companies That Use Haskell in Production
Haxl, a framework for efficient and concise data fetching.
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I would like a job writing Haskell
You mean, Haxl? [1] But AFAIK only a few devs are involved for the development.
[1] https://github.com/facebook/Haxl
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Do You Know Where Haskell Is Used?
Probably, the most googled and well-known example of Haskell application in major companies is the Facebook Meta spam filters. Messages containing spam, links to potential malware and phishing attacks are filtered by Sigma, the system that was rewritten in Haskell in 2015. The choice of language was based, among other things, on performance requirements, the need for pure functions and static typing, as well as the possibility of interactive development. The Haxl framework is used under the bonnet, which the company has open-sourced. You can find more details about the development process and technical aspects in the company’s blog post.
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What are the advantage of Object Oriented languages over Functional languages? Particularly mutability.
Their GitHub still seems pretty active https://github.com/facebook/Haxl
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An Ideal Data-Model-First Development Approach for the real-world apps
Since you mention Any real-world application uses a database or seventeen in the backend, it's probably worth checking out https://github.com/facebook/Haxl as its goal is to allow you to write high-level queries in Haskell and have the library call out to different datasources as efficiently as possible.
HVM
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SaberVM
Reminds me of HVM[0]
[0]https://github.com/HigherOrderCO/HVM
Really interesting to see how new lang concepts and refinements keep popping up this last decade, between Vale, Gleam, Hylo, Austral...
Linear types really opened up lots of ways to improve memory management and compilation improvements.
- GPU Survival Toolkit for the AI age: The bare minimum every developer must know
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A new F# compiler feature: graph-based type-checking
I have a tangential question that is related to this cool new feature.
Warning: the question I ask comes from a part of my brain that is currently melted due to heavy thinking.
Context: I write a fair amount of Clojure, and in Lisps the code itself is a tree. Just like this F# parallel graph type-checker. In Lisps, one would use Macros to perform compile-time computation to accomplish something like this, I think.
More context: Idris2 allows for first class type-driven development, where the types are passed around and used to formally specify program behavior, even down to the value of a particular definition.
Given that this F# feature enables parallel analysis, wouldn't it make sense to do all of our development in a Lisp-like Trie structure where the types are simply part of the program itself, like in Idris2?
Also related, is this similar to how HVM works with their "Interaction nets"?
https://github.com/HigherOrderCO/HVM
https://www.idris-lang.org/
https://clojure.org/
I'm afraid I don't even understand what the difference between code, data, and types are anymore... it used to make sense, but these new languages have dissolved those boundaries in my mind, and I am not sure how to build it back up again.
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A History of Functional Hardware
Impressive presentation but I find two things missing in particular:
* GRIN [1] - arguably a breakthrough in FP compilation; there are several implementation based on this
* HVM [2] - parallel optimal reduction. The results are very impressive.
[1] https://link.springer.com/chapter/10.1007/3-540-63237-9_19
[2] https://github.com/HigherOrderCO/HVM
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Is the abstraction of lazy-functional-purity doomed to leak?
Purity has nothing to do with memoization. Haskell's semantics never "rewrite under a lambda" (unlike, e.g. HVM). Calling (\_ -> e) () twice will (modulo optimizations) always perform the computation in e twice.
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Can one use lambda calculus as an IR?
The most recent exploration of this, that I'm aware of is HVM (another intermediate language / runtime), although this one is not actually based on the lambda calculus, but on the interaction calculus.
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The Rust I Wanted Had No Future
Then, actually unrelated but worth mentioning: HVM. Finally, something new on the functional front that isn't dependent types!
- The Halting Problem Is Decidable on a Set of Asymptotic Probability One (2006)
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Bachelor Thesis Topic
If you are into functional PL, how about https://github.com/HigherOrderCO/HVM? You could experiment if you could schedule that on a GPU?
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For those of you self taught,how did you cope with distractions while using a computer ?
In the interest of seeking ways of optimizing my code, I stumbled upon http://www.rntz.net/datafun/ as a means to do incremental computations of fixpoints while avoiding redundant work. And also the idea of automatic parallelism achieved by using Interaction Nets as a model of computation https://github.com/HigherOrderCO/HVM.
What are some alternatives?
fraxl
Kind - A next-gen functional language [Moved to: https://github.com/Kindelia/Kind2]
unagi-streams - Unagi-chan channels for io-streams.
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
streamly - High performance, concurrent functional programming abstractions
SICL - A fresh implementation of Common Lisp
cspmchecker - The library FDR3 uses for parsing, type checking and evaluating machine CSP.
Sharp-Bilinear-Shaders - sharp bilinear shaders for RetroPie, Recalbox and Libretro for sharp pixels without pixel wobble and minimal blurring
stm-conduit - STM-based channels for conduits.
fslang-suggestions - The place to make suggestions, discuss and vote on F# language and core library features
chaselev-deque - A collection of different packages for CAS based data structures.
atom - A DSL for embedded hard realtime applications.