Hardcore-Space-Exploration-Game VS hedera

Compare Hardcore-Space-Exploration-Game vs hedera and see what are their differences.

hedera

paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time (by radiatoryang)
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Hardcore-Space-Exploration-Game hedera
2 1
2 758
- -
0.0 0.0
almost 2 years ago almost 2 years ago
C# C#
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Hardcore-Space-Exploration-Game

Posts with mentions or reviews of Hardcore-Space-Exploration-Game. We have used some of these posts to build our list of alternatives and similar projects.
  • HSEG Devlog 5
    1 project | dev.to | 28 May 2022
    Released a build of one of the coding practice games. https://github.com/Megallix/Hardcore-Space-Exploration-Game/releases/tag/codingPractice
  • Hardcore Space Exploration Game
    1 project | dev.to | 22 May 2022
    I began work on a passion project of mine a while ago, you can check it out at https://github.com/Megallix/Hardcore-Space-Exploration-Game.

hedera

Posts with mentions or reviews of hedera. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Hardcore-Space-Exploration-Game and hedera you can also consider the following projects:

Hacker-themed-screen - A procedural hacked-themed screen that can be used in several types of video games in Unity3D

SS3D - Space Station 3D, another remake of SS13, but with an extra D.

TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures