Graphite VS InvokeAI

Compare Graphite vs InvokeAI and see what are their differences.

InvokeAI

InvokeAI is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, supports terminal use through a CLI, and serves as the foundation for multiple commercial products. (by invoke-ai)
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Graphite InvokeAI
46 239
6,831 21,266
22.1% 2.3%
9.6 10.0
3 days ago 1 day ago
Rust TypeScript
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Graphite

Posts with mentions or reviews of Graphite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

InvokeAI

Posts with mentions or reviews of InvokeAI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-22.

What are some alternatives?

When comparing Graphite and InvokeAI you can also consider the following projects:

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

stable-diffusion-webui - Stable Diffusion web UI

Method-Draw - Method Draw, the SVG Editor for Method of Action

stable-diffusion

GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes

ControlNet - Let us control diffusion models!

Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:

ComfyUI - The most powerful and modular stable diffusion GUI, api and backend with a graph/nodes interface.

bevy - A refreshingly simple data-driven game engine built in Rust

dreambooth-gui

burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]

stable-diffusion - Optimized Stable Diffusion modified to run on lower GPU VRAM