GraphicsPlayground
cmkr
Our great sponsors
GraphicsPlayground | cmkr | |
---|---|---|
1 | 12 | |
0 | 368 | |
- | 4.3% | |
0.0 | 6.6 | |
over 2 years ago | 12 days ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GraphicsPlayground
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On which hobby or side projects are you working on?
Graphics Playground - C++ Library for playing with graphics and fast prototyping of graphics algorithms https://github.com/kymani37299/GraphicsPlayground ( minimize overhead maximize customizability idea)
cmkr
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cgen: another declarative CMake configuration generator
Been using https://cmkr.build/ for a while now, its great and also declarative.
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Best practice for cpp projects using CMake
I would like to counter with a project I’ve been working on: https://cmkr.build. Unfortunately writing good CMake is extremely repetitive and there is definitely room for a generator that has sane defaults.
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How Visual Studio Became Unusable to Me
You are trying to use it the wrong way it seems, the point of CMakeLists.txt is that you only maintain that and nothing else. If you have changes in there then it will re-generate the project for you when it starts building. Adding files via IDE is not supported and is not really the point, there used to be a time where I primarily worked with VS solutions but the more I dove into the open source space the more it became clear that its the worst way of doing it. You just have to get used to a different workflow, the benefit is that your project can be in theory now compiled on all sorts of systems and not just with VS. If CMake is too much to handle perhaps give https://cmkr.build/ a try, it hides a lot of the CMake madness behind its toml specification, been using it for a while now, its great.
- Cmkr: Modern build system based on CMake and TOML
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What about a CMake transpiler?
https://cmkr.build/ its pretty straight forward and been using it for some time now, can only highly recommend it.
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On which hobby or side projects are you working on?
Currently working on https://github.com/build-cpp/cmkr
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Thoughts on build systems?
I started working on https://github.com/build-cpp/cmkr to remedy this, but other similar solutions exist.
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CMake Template and Simple Tutorial for VS Code C++
I invite you to take a look at https://github.com/build-cpp/cmkr, it makes this even easier ^
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What are you working on lately?
I’ve been working on cmkr, a modern build system based on CMake and TOML.
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CheckStyle-like programs/plugins for MSVC++?
Definitely! I would recommend using cmake because it’s easy to generate a compile_commands.json. I’ve been working on https://build-cpp.github.io/cmkr to make the transition as smooth as possible.
What are some alternatives?
Ecosystem - You play God
tomlplusplus - Header-only TOML config file parser and serializer for C++17.
Soup - Soup is a build system that guarantees incremental build correctness and aims to simplify many aspects of developing shared code while maintaining best in class performance.
CPM.cmake - 📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
bomba - C++ library for convenient implementation of RPC and serialisation
cmake-init-clang-on-windows - Using LLVM Clang on Windows with CMake
nexus - A C++ QUIC and HTTP/3 library based on lsquic and boost::asio
cmake-init - The missing CMake project initializer
LMRTFY - Let Me Run That For You: A C++20 Thread Pool Library
tsmp