Gradient-Free-Optimizers
Cinder
Gradient-Free-Optimizers | Cinder | |
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11 | 26 | |
1,108 | 5,244 | |
- | - | |
5.0 | 5.9 | |
5 days ago | about 2 months ago | |
Python | C++ | |
MIT License | GNU General Public License v3.0 or later |
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Gradient-Free-Optimizers
- Show HN: Gradient-Free-Optimizers supports constrained optimization in v1.3
- Gradient-Free-Optimizers version 1.2 released
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Gradient-Free-Optimizers A collection of modern optimization methods in Python
I would be very disappointed if that were the case.. no, it looks like it’s set up to capture variance. The BO algo wraps an “Expected Improvement Optimizer”:
https://github.com/SimonBlanke/Gradient-Free-Optimizers/blob...
Which selects new points based on both the model’s mean estimate and its variance. See around line 58
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Hacker News top posts: Feb 28, 2021
Gradient-Free-Optimizers A collection of modern optimization methods in Python\ (0 comments)
- SimonBlanke/Gradient-Free-Optimizers A collection of modern optimization methods in Python
- Gradient-Free-Optimizers: A collection of modern optimization methods in Python
- Optimize any Python function with modern algorithms in numerical search spaces
Cinder
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UI framework with C++ simulation.
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)?
- Learning C++ for Multimedia and Audio programming
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100 commits on CProcessing
CProcessing reminds me of Cinder
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SDL, SFML, other libraries for game development in C++...?
I only used SFML, currently making a 2D isometric game. I really like it so far overall, easy to use IMO, pretty well documented. Does what I need it to do. Heard good things about SDL2 and also Cinder++ (https://libcinder.org/) also.
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GUI Tips C++
What kind of game? You might be better off using a game engine unless it's more of a simple starter project. Check out https://libcinder.org/ or see lots of engines here: https://github.com/collections/game-engines
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Frameworks C++
Cinder
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Something like p5.js but for C++
Try Cinder (https://libcinder.org/). I have not tried it myself but it seems to have the same goals as P5 and Processing (ie. creative coding).
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How the Cinder JIT’s inliner works
Kind of a shorty thing for Meta to do when Cinder is already taken by https://libcinder.org
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What is the most engaging coding language to start with...
or its C++ cousins openFrameworks and Cinder
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I'm having a hard time staying committed to learning C++ and OpenGL for game development.
Mid Level [Three.js (WebGL)(https://libcinder.org/) Mesh, Geometry, Material, Lighting] [Graphics Library]
What are some alternatives?
Hyperactive - An optimization and data collection toolbox for convenient and fast prototyping of computationally expensive models.
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
opytimizer - 🐦 Opytimizer is a Python library consisting of meta-heuristic optimization algorithms.
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
surrogate-models - A collection of surrogate models for sequence model based optimization techniques
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
pybobyqa - Python-based Derivative-Free Optimization with Bound Constraints
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
optimization-tutorial - Tutorials for the optimization techniques used in Gradient-Free-Optimizers and Hyperactive.
Pyston - A faster and highly-compatible implementation of the Python programming language.
urh - Universal Radio Hacker: Investigate Wireless Protocols Like A Boss
Folly - An open-source C++ library developed and used at Facebook.