GodotRoguelikeTutorial
A guide to build a simple Roguelike game with Godot engine. (by Bozar)
rl2021
r/roguelikedev 2021 tutorial in TypeScript with ape-ecs and rot.js (by anderoonies)
GodotRoguelikeTutorial | rl2021 | |
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6 | 2 | |
247 | 1 | |
- | - | |
0.0 | 0.0 | |
about 4 years ago | over 2 years ago | |
GDScript | TypeScript | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GodotRoguelikeTutorial
Posts with mentions or reviews of GodotRoguelikeTutorial.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-27.
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Why creating Nodes in Godot instead of just Scripts?
I'm currently following the sidebar's Godot tutorial , since I'm totally new to engines such as Unreal, Godot or Unity. i'm way more used to the "good old way", i.e. I program everything myself.
- RoguelikeDev Does The Complete Roguelike Tutorial Starting July 4th 2023
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Why does this tutorial use so many separate scripts to fill in strings?
I'm working my way through this tutorial on setting up the basics of a roguelike tile system. Throughout the tutorial, the writer uses separate scripts to fill in basic string names, and I'm not clear on why this is necessary. For instance, in chapter 4:
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 6
But I ended up going to /u/Bozar42 Godot Roguelike tutorial (https://github.com/Bozar/GodotRoguelikeTutorial/wiki) because I feel the freedom a game engine, with this new Design Pattern (ECS), and procedural thinking, will give me the tools I'm looking for.
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Trying to figure out where to start
My personal recommendation is Godot, it has visual scripting if you want to try that route. I was trying out making tile-based worlds for a roguelike before I decided to go textbased for the tutorial series this sub is doing right now. To get started right away, I'd recommend the Godot tutorial listed here.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
A nice feature of this project so far is that everything is condensed. I checked out the godot tutorial before going my own path. Right now the scene is four nodes with a single script governing everything.
rl2021
Posts with mentions or reviews of rl2021.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-05.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
the repo is: https://github.com/anderoonies/rl2021
- RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
What are some alternatives?
When comparing GodotRoguelikeTutorial and rl2021 you can also consider the following projects:
roguelike-tutorial - Following http://rogueliketutorials.com/ ...but with Scala and Indigo.
Dyskrasia - A humorism-inspired roguelike
libtcod-tutorials
shanes_time_tunnel - r/RoguelikeDev Does the Complete Roguelike Tutorial. This is my follow along
RoguelikeTutorial2021 - 2021 r/RoguelikeDev Tutorial
Rust_RL - A Reinforcement Learning / Neural Network library, written in Rust.
roguelike_tutorial
KoboldRL - A kobold roguelike based on the Libtcod Tutorial
roguelikev2
cov-python - Following along with RogueLikeDev Tutorial!
GodotRoguelikeTutorial vs roguelike-tutorial
rl2021 vs Dyskrasia
GodotRoguelikeTutorial vs libtcod-tutorials
rl2021 vs shanes_time_tunnel
GodotRoguelikeTutorial vs shanes_time_tunnel
rl2021 vs RoguelikeTutorial2021
GodotRoguelikeTutorial vs Rust_RL
rl2021 vs roguelike_tutorial
GodotRoguelikeTutorial vs Dyskrasia
rl2021 vs KoboldRL
GodotRoguelikeTutorial vs roguelikev2
rl2021 vs cov-python