GodotOnReady
Pure.DI
GodotOnReady | Pure.DI | |
---|---|---|
3 | 1 | |
118 | 387 | |
- | 4.7% | |
2.4 | 9.7 | |
about 1 year ago | 4 days ago | |
C# | C# | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GodotOnReady
- 31/GodotOnReady: C# Source Generator adding onready-like to your C# scripts Godot (3.x)
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I'm working on an analogue to UnityHub for godot
Instead of exporting NodePaths you can use GodotOnReady
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[Solved] Strongly typed access to scene hierarchy (C#)
Speaking of which... Also found this: https://github.com/31/GodotOnReady, which looks like quite a nice way of doing something similar (ie, OnReady attribute to call method/get node at the right time...)
Pure.DI
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stronginject VS Pure.DI - a user suggested alternative
2 projects | 12 Oct 2021
Pure.DI generates static method code for creating an object graph in the paradigm of pure DI using a set of hints. The generated code does not rely on library calls or .NET reflection, so it is efficient.
What are some alternatives?
csharp-source-generators - A list of C# Source Generators (not necessarily awesome) and associated resources: articles, talks, demos.
DryIoc - DryIoc is fast, small, full-featured IoC Container for .NET
ResXFileCodeGenerator - VocaDb.ResXFileCodeGenerator is a C# source generator to generate strongly-typed resource classes for looking up localized strings.
stronginject - compile time dependency injection for .NET
godot-version-manager - Download, Install and Manage any version of Godot Engine from a simple app.
Stashbox - A lightweight, fast, and portable dependency injection framework for .NET-based solutions.
net_automatic_interface - .Net Source Generator for Automatic Interfaces
di-framework - ↗ A Dependency Injection framework for Unity game engine.
CoreCraft - A domain model builder and generator