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GodotOnReady
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Instead of exporting NodePaths you can use GodotOnReady
I created this one: https://github.com/noidexe/godot-version-manager that just manages versions and shows news and there's also https://hourglass.jwestman.net/ that looks more like what OP is creating.
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Related posts
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31/GodotOnReady: C# Source Generator adding onready-like to your C# scripts Godot (3.x)
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[Solved] Strongly typed access to scene hierarchy (C#)
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I created a new object mapper
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Is it just mean, or is C# easier to learn than JavaScript or even PHP?
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Any type providers implemented in C# using source generators