Godot-Mono-CustomResourceRegistry
Godot plugin that registers custom C# resources & nodes. (by Atlinx)
Spawn.HDT.DustUtility
A utility plugin for the Hearthstone Deck Tracker (https://github.com/HearthSim/Hearthstone-Deck-Tracker), developed to provide easier dust and collection management. (by CLJunge)
Godot-Mono-CustomResourceRegistry | Spawn.HDT.DustUtility | |
---|---|---|
5 | 2 | |
80 | 0 | |
- | - | |
4.0 | 0.0 | |
5 months ago | about 4 years ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Godot-Mono-CustomResourceRegistry
Posts with mentions or reviews of Godot-Mono-CustomResourceRegistry.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-10.
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First Project - Is there a Firebase SDK for C#?
From what I understand the C# support Godot 3 is rather limited, and you'll end up doing a lot of GDScript work around its limitations anyways. If you can wait on mobile support, 4.0 will be a nicer C# experience, but it still isn't a first-class citizen in Godot. For example, quickly adding new C# based resources to the Editor GUI isn't baked in. You'd need (https://github.com/Atlinx/Godot-Mono-CustomResourceRegistry) or something like it, as a plug-in. There's no '''class_name''' equivalent to quickly register a C# extended class as a new Node, without creating a custom plug-in.
- Godot plugin that registers custom C# resources + nodes. [C#, Plugin]
- How can I get my c# classes to show up in "Create New Node" menu?
- Resources inside resources?
Spawn.HDT.DustUtility
Posts with mentions or reviews of Spawn.HDT.DustUtility.
We have used some of these posts to build our list of alternatives
and similar projects.
- How about an indicator showing how much dust I need to craft the missing cards after copying a decklist?
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Any way to see how much dust my entire collection is worth?
This used to be able to, but it might be outdated and not accurate anymore
What are some alternatives?
When comparing Godot-Mono-CustomResourceRegistry and Spawn.HDT.DustUtility you can also consider the following projects:
GDShrapt - GDShrapt is object-oriented one-pass parser of GDScript programming language.
HsReconnectTool - Hearthstone Reconnect Tool
MDFramework - A multiplayer C# game framework for Godot 3.4 Mono.
Hearthstone-Deck-Tracker - A deck tracker and deck manager for Hearthstone on Windows
Firebase-Godot-API - A Firebase API for your Godot 4 projects
saltychat-fivem - FiveM implementation of Salty Chat (TeamSpeak 3 based Voice Plugin)
GodotFirebase - Implementations of Firebase for Godot using GDScript
MCCBounceEnable - A program that alters the tick rate of Halo 2 Classic in Halo:MCC to enable super bouncing.
shadowsocks-windows - A C# port of shadowsocks
PackTracker - Plugin for HearthstoneDeckTracker
Godot-Mono-CustomResourceRegistry vs GDShrapt
Spawn.HDT.DustUtility vs HsReconnectTool
Godot-Mono-CustomResourceRegistry vs MDFramework
Spawn.HDT.DustUtility vs Hearthstone-Deck-Tracker
Godot-Mono-CustomResourceRegistry vs Firebase-Godot-API
Spawn.HDT.DustUtility vs saltychat-fivem
Godot-Mono-CustomResourceRegistry vs GodotFirebase
Spawn.HDT.DustUtility vs MCCBounceEnable
Godot-Mono-CustomResourceRegistry vs shadowsocks-windows
Spawn.HDT.DustUtility vs PackTracker