Godot-Mixing-Desk
monero
Godot-Mixing-Desk | monero | |
---|---|---|
10 | 556 | |
613 | 8,615 | |
- | 1.0% | |
0.0 | 9.4 | |
about 2 years ago | about 21 hours ago | |
GDScript | C++ | |
MIT License | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Godot-Mixing-Desk
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Wonder if it's possible to create music using code.
As for adaptive music, there used to be Godot Mixing Desk, but it hasn't been maintained for a while. I've seen some small projects pop out here and there, I'm waiting to see if there'll be a conclusive one for Godot 4. In the meanwhile I might try FMod.
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Hey has anyone experimented with something like this in Godot? I’m looking for a push in the right direction.
Absolutely! Mixing Desk might be up your alley. I also have a version for 4.0 in progress, which is a total rewrite and condenses all the features down into a single node.
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Which tween transition do you use for music?
https://github.com/kyzfrintin/Godot-Mixing-Desk maybe something like this can be useful? loudness jump can most likely be fixed my normalizing the raw audio in any audio editor though.
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Everyone is welcome
As I said, I'm only small time. Super small time. My main project is a Godot Engine plugin, Mixing Desk. My only motivation on this was to help bring extra procedural/interactive audio and music features to Godot, and help make it easier for others to do the same.
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Even more progress on my UFO game. "High Strangeness"
Also, I'd recommend modulating your music to reflect the state of your detection. This is easily done with my plugin, mixing desk ;). Something simple like a drumbeat could fade in if you're close to being spotted, to add tension.
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How would I join these two audio tracks without latency?
Take a look a this plugin https://github.com/kyzfrintin/Godot-Mixing-Desk
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We've given up on Unity... Hello Godot! #ScreenshotSaturday
Some nice added benefits are an open source behaviour tree system (https://github.com/andrew-wilkes/godot-behaviour-tree), an open source audio solution (https://github.com/kyzfrintin/Godot-Mixing-Desk), the Tween nodes, being able to animate material properties, a functioning navmesh (again, 3D issues on Unity's front; 2D ports don't support side view), no need for weird lighting setups between 2D and 3D, faster scripting with gdscript, the Line2D node (which I use to render and bend the body of the wormy creatures in our latest tweet), and generally just the fact that all transforms are in 2D without needing to worry that my scene view is playing tricks on me.
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Is it possible to use fmod and also port to consoles? (Via 3rd parties of course)
It's a shameless plug, but if you ever run into any issues with FMOD, my Mixing Desk plugin can handle interactive music like that pretty easily! Adaptive/interactive music is something I've studied for years, and I put it all into that plugin :)
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lets respect and appreciate godot audio system.
Have you heard of or considerd trying out Godot Mixing Desk? :)
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What do you NOT like about Godot?
I made one of these :)
monero
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what is the best and most anonymous monero wallet?
https://getmonero.org/ and check the other links at the right nav.
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converting xmr for cad
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Haveno Exchange Going to Support Goldbacks
Decentralized Monero focused exchange is added support for Goldbacks in their v0.0.11 release.
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Best mining program on Windows?
Have you read through getmonero.org yet?
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Is www.getmonero.org a scam?
Subdomains are typically different servers with their own purpose for the same domain. As long as you are on getmonero.org you are on the same domain.
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Initialization of the local blockchain - fast at first, then a big slowdown
There's no documentation for this. It's a file checkpoints.dat in https://github.com/monero-project/monero/tree/master/src/blocks and it's updated before each release and then embedded into monerod binary.
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BasicSwap experience?
Finally, while it's true that we've encountered bugs in the past, it's an industry-wide challenge from which most projects suffer from at one point or the other, even for big projects like Monero. Such issues, while unfortunate, do not invalidate the overall value of the projects suffering from them as long as they keep on building and getting more and more secure over time. We are and have always as been transparent about these issues and remain committed to our mission of building a privacy-first, pro-liberty economy that's open to all, not just Particl users.
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Am i just stupid or should Ledger make this a little more obvious?
Connect to the official getmonero.org wallet with your Ledger, but you can't view anything inside Ledger Live. There are also hot alternatives like Coinomi, Atomic, Exodus etc.
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[UPDATES] Cake Wallet 4.6.6 and Monero.com 1.3.7: Cake 2FA, auto generate restore height in restore QR codes, Hausa and Yoruba languages, privacy improvements, and bug fixes!
This update brings the Cake 2FA security feature, Monero 0.18.2.2 with the decoy privacy patch, auto-generate restore height for Monero restore QR codes, and more!
What are some alternatives?
godot-proposals - Godot Improvement Proposals (GIPs)
firo - The privacy-focused cryptocurrency
godot-docs - Godot Engine official documentation
xmrig - RandomX, KawPow, CryptoNight and GhostRider unified CPU/GPU miner and RandomX benchmark
SmartShape2D - A 2D Terrain Tool for Godot
xmrig-proxy - Monero (XMR) Stratum protocol proxy
open-source-jobs - A list of Open Source projects offering jobs.
bisq - A decentralized bitcoin exchange network
godot-fsharp-tools - A Godot Engine plugin to simplify using F# through the C# Mono language.
monero-lws - Monero Light Wallet Server (scans monero viewkeys and implements mymonero API)
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine. [Moved to: https://github.com/shinobi-lx/godot-fmod-integration]
monero-gui - Monero: the secure, private, untraceable cryptocurrency