GoJS, a JavaScript Library for HTML Diagrams VS Pion WebRTC

Compare GoJS, a JavaScript Library for HTML Diagrams vs Pion WebRTC and see what are their differences.

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GoJS, a JavaScript Library for HTML Diagrams Pion WebRTC
13 85
7,423 12,664
1.1% 1.9%
6.1 8.9
4 days ago 6 days ago
HTML Go
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GoJS, a JavaScript Library for HTML Diagrams

Posts with mentions or reviews of GoJS, a JavaScript Library for HTML Diagrams. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-29.
  • Burning money on paid ads for a dev tool – what we've learned
    2 projects | news.ycombinator.com | 29 Sep 2023
    Have spent six figures yearly on ads, mostly for reach for the developer-focused diagram library GoJS (https://gojs.net)

    > Each experiment will need ~$500 and 2 weeks

    I would add a zero if you want serious data. I would also double the timescale. $5,000 over 4 weeks

    I second the uselessness of Google Display, it might look like conversions numbers are good but they are 100% too good to be true. As soon as you look into them you find the sources are things like "ad from HappyFunBabyTime Android app". You have to ruthlessly prune daily for months to get anything real, and even then I'm skeptical of value. For a developer tool with very strict conversion metrics!

    But I disagree on Google Search:

    > Good for conversion, bad for awareness.

    Before we were popular it was excellent for awareness. Post popularity its much more arguable.

  • Purescript bindings for GoJS
    3 projects | /r/purescript | 29 Jun 2023
    Creating the Halogen components would be simple enough if one takes inspiration from gojs-react. The issue is that there are no PureScript bindings for the GoJS types themselves, but GoJS does provide .ts.d declarations, which means I could use purescript-read-dts, but that library's maturity/usability seems somewhat ambiguous, according to an author's post from 3 years ago.
  • Any Ideas How to Create a Graph Builder UI in React?
    2 projects | /r/reactjs | 24 Jan 2023
    used goJS in one project and konva in another
  • Ask HN: What is the most impactful thing you've ever built?
    33 projects | news.ycombinator.com | 18 Nov 2022
    I built GoJS, which is one of the most popular commercial JS diagramming libraries: https://gojs.net

    I built carefulwords, a very fast thesaurus and quote site for inspiration, used by... tens of people a day. Eg: https://carefulwords.com/gift https://carefulwords.com/solitude

    I mostly made it for myself, me and my wife use it all the time. I am slowly editing down the thesaurus to managable size.

    I built a 12x16 "Goose Palace" barn out of local pine timbers, which taught me timber framing, and taught my tiny baby who turned 2 years old while doing it that this is just the kind of thing that people normally do, build barns in their driveway. Some context: https://simonsarris.substack.com/p/the-goose-palace

    Some photos of building it with the baby: https://twitter.com/simonsarris/status/1584169368203956225

    I designed my house, and have been writing extensively about that. Maybe this is the most impactful, since photos of it are all over Pinterest and other sites, now. The first post on that: https://simonsarris.substack.com/p/designing-a-new-old-home-...

    I am not sure what is most impactful. Maybe ultimately it is building my family.

  • Node-Based UIs
    10 projects | news.ycombinator.com | 17 Nov 2022
    I made a pull request for GoJS (https://gojs.net)

    I have been building this canvas-based graphing library since 2011, and it contains a good number of features around customization and interactivity that are not found in other libraries. It is commercial for non-academic use however.

  • Where I can learn how to do the following in React?
    1 project | /r/reactjs | 11 Nov 2022
    in one project we use konva, in another we used gojs. Any of them or some other library needs some training and introduce own limitations but it still way way way better than handing all the coordinates, calculations, routing etc on your own.
  • TypeScript is terrible for library developers
    16 projects | news.ycombinator.com | 23 Aug 2022
    I am really surprised by this guy's opinion. I make GoJS (https://gojs.net/), a diagramming library written in TypeScript. The project began in 2011 and we converted it to TS in 2018. It's been a huge plus. The sole downside was the initial time it took during conversion, but even in doing so we caught bugs with incorrect input types, documentation mistakes, etc.

    On our end, it enforces type safety better than the Google Closure Compiler. There has scarcely been a problem with type complexity that was not ultimately our fault. Just a couple minor things that TS amended later. For that matter the TS experience has only gotten better, generally.

    On our users end, we can now give them a .d.ts file that's much richer and easier for us to produce to aid their autocompletion. And we can use that .d.ts file to ensure that all the methods we intended to expose/minify are getting exposed. The advantages with the .d.ts and documentation make it feel almost essential to me for library developers to consider TS.

    TypeScript has only made debugging easier, much easier since it catches errors at time of typing unlike the closure compiler. The sole exception is that debugging is a bit slower since I have to transpile instead of just refreshing the browser. But I have tsc set to compile a relatively unminified version of the JS. But if the slowness gets to me, I can just edit the JS output until I solve the issue, and then carry those edits over to the TS. This has never felt like a problem, though maybe his library is significantly more complicated.

    Feel free to ask me anything if you have questions about library design + TS.

  • Ask HN: How to quickly animate sketches and 2D diagrams?
    8 projects | news.ycombinator.com | 10 Mar 2022
    GoJS might work for you: https://gojs.net

    Although the focus of the library is interactivity and not setting up sequences of animation, but that is possible too.

  • It's always been you, Canvas2D
    12 projects | news.ycombinator.com | 4 Mar 2022
    My livelihood has been primarily building a Canvas diagramming library since 2010 (https://gojs.net), if anyone has any questions about 2D Canvas use in the real-world I'd be happy to answer them.

    roundRect is great. Though you don't need 4 arcTo in order to make a rounded rect, you can use bezier instead (we do). Their example is also 1% amusing because they set the `fillStyle` but then call `stroke` (and not `fill`). I'll have to do some performance comparisons, since that's the operative thing for my use case (and any library author).

    text modifiers are very welcome. It's crazy how annoying measuring still is, especially if you want thinks to look perfectly consistent across browsers. Though the chrome dominance is making things easier in one way, I guess.

    context.reset is kinda funny. Most high-performance canvas apps will never want to use it. For that matter you want to set all properties as little as possible, especially setting things like context.font, which are slow even if you're setting it to the same value. (Or it was, I haven't tested that in several years).

    I'm sure most users know this by now, but generally for performance the fewer calls you make to the canvas and the context, the beter. This is even true of transforms: It's faster to make your own Matrix class, do all your own matrix translation, rotation, multiplication, etc, and then make a single call to `context.setTransform`, than it is to call the other context methods.

  • Problem with some gojs gantt model
    1 project | /r/learnjavascript | 6 Jun 2021
    I have some problem with gojs(https://gojs.net/),

Pion WebRTC

Posts with mentions or reviews of Pion WebRTC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-19.
  • VoRS: Vo(IP) Simple Alternative to Mumble
    15 projects | news.ycombinator.com | 19 Apr 2024
  • Golang WebRTC. How to use Pion 🌐Remote Controller
    4 projects | dev.to | 16 Feb 2024
  • Pure Go Implementation of the WebRTC API
    1 project | news.ycombinator.com | 7 Jan 2024
  • Pure C WebRTC
    12 projects | news.ycombinator.com | 7 Jan 2024
    I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....

    When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!

    Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)

    -----

    I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!

    * https://github.com/shinyoshiaki/werift-webrtc (Typescript)

    * https://github.com/pion/webrtc (Golang)

    * https://github.com/webrtc-rs/webrtc (Rust)

    * https://github.com/algesten/str0m (Rust)

    * hhttps://github.com/sepfy/libpeer (C/Embedded)

    * https://webrtc.googlesource.com/src/ (C++)

    * https://github.com/sipsorcery-org/sipsorcery (C#)

    * https://github.com/paullouisageneau/libdatachannel (C++)

    * https://github.com/elixir-webrtc (Elixir)

    * https://github.com/aiortc/aiortc (Python)

    * GStreamer’s webrtcbin (C)

    See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.

  • WebRTC for the Curious
    18 projects | news.ycombinator.com | 4 Jan 2024
  • Ask HN: What side projects landed you a job?
    62 projects | news.ycombinator.com | 3 Dec 2023
    I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com

    Two companies used Pion. The other two were just using the protocol (WebRTC)

  • Need help with audio calls for rooms with about 10 people in each.
    2 projects | /r/WebRTC | 5 Jun 2023
  • Possible frameworks/languages for a web/mobile application
    2 projects | /r/webdev | 29 May 2023
    In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks aren’t as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
  • Video streaming in golang
    5 projects | /r/golang | 3 May 2023
    Don't try to make RTC yourself, it looks easy, but in fact, it's a really hard problem to solve. Use https://pion.ly/ it's a pretty solid package they also have a discord/slack channel with a lot of helpful people there.
  • Datachannel video streaming?
    2 projects | /r/WebRTC | 2 May 2023
    Maybe you can reuse some of this code: https://github.com/pion/webrtc/blob/master/examples/data-channels/main.go

What are some alternatives?

When comparing GoJS, a JavaScript Library for HTML Diagrams and Pion WebRTC you can also consider the following projects:

d3 - Bring data to life with SVG, Canvas and HTML. :bar_chart::chart_with_upwards_trend::tada:

mediasoup - Cutting Edge WebRTC Video Conferencing

draw.io - draw.io is a JavaScript, client-side editor for general diagramming.

livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]

react-vis - Data Visualization Components

janus-gateway - Janus WebRTC Server

three.js - JavaScript 3D Library.

aiortc - WebRTC and ORTC implementation for Python using asyncio

fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser

libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets

joint - A proven SVG-based JavaScript diagramming library powering exceptional UIs

SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.