GoGL VS matcaps

Compare GoGL vs matcaps and see what are their differences.

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GoGL matcaps
1 7
3 2,393
- -
0.0 4.1
about 1 year ago 5 months ago
JavaScript JavaScript
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GoGL

Posts with mentions or reviews of GoGL. We have used some of these posts to build our list of alternatives and similar projects.
  • Shader compilation fails w/o changing the source
    1 project | /r/opengl | 5 Jan 2021
    And as someone else mentioned I'd ensure the string source of your shader code is null terminated by slapping a + "\x00" to the ass end of it. Feel free to checkout my project for school https://github.com/tehzwen/GoGL. Again the code isn't amazing by any means but it might be helpful

matcaps

Posts with mentions or reviews of matcaps. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-07.

What are some alternatives?

When comparing GoGL and matcaps you can also consider the following projects:

react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)

three-globe - WebGL Globe Data Visualization as a ThreeJS reusable 3D object

melonJS - a fresh, modern & lightweight HTML5 game engine

my-interactive-workspace - My Interactive Workspace

3d-core-raub - An extensible Node.js 3D core for desktop applications

3D_order_book - Example 3D order book visualiser for crypto markets.

Expo-Crossy-Road - 🐥🚙 Crossy Road game clone made in Expo (iOS, Android, web), THREE.js, Tween, React Native. 🐔

glslEditor - Simple WebGL Fragment Shader Editor

WebGL2Tex - A simple library for OOP encapsulation and abstraction of some of the different WebGL2 textures.