Geo11_Mod_Manager
Quakespasm-OpenVR
Geo11_Mod_Manager | Quakespasm-OpenVR | |
---|---|---|
5 | 3 | |
34 | 33 | |
- | - | |
3.4 | 0.0 | |
11 months ago | over 4 years ago | |
Python | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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Geo11_Mod_Manager
- Portable full-HD 3D PC-gaming with Steam Deck and geo-11
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Flat2vr community: What is the current state of VR Injectors for Unity, KEX, and other major game engines?
There is also geo11 which is kind of like a better Vortex but my understanding is that it can only simulate playing games on a 3D tv.
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Resolve the version of latest release for multiple github repos via AHK and/or javascript
PageRequest := ComObjCreate("WinHttp.WinHttpRequest.5.1") PageRequest.Open("GET", "https://github.com/samfisherirl/Geo11_Mod_Manager/releases/latest", Broken Link for safety true) PageRequest.Send() PageRequest.WaitForResponse() PageText := PageRequest.ResponseText msgbox %PageText% FoundPos := RegExMatch(PageText, "Geo11_Mod_Manager/releases/tag/") msgbox, %FoundPos% MsgBox % SubStr(PageText, FoundPos+31, 4)
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I have asked reasonable questions over years. Never once have my posts been above 0 and gets downvoted to oblivion but positive responses. What can I do to improve my questions?
are you geek of neutron?? if so, big fan. my whole project is off your framework. https://github.com/samfisherirl/Geo11_Mod_Manager
Quakespasm-OpenVR
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Flat2vr community: What is the current state of VR Injectors for Unity, KEX, and other major game engines?
I consider myself a lazy old-school VR gamer: I like re-experiencing old games in VR, seated and with a controller. My favorite games in VR are all VR mods or VR ports of games: all Doom engine games and whatever crazy wads I can find on moddb.com (check out the Jazz Jackrabbit wad and the Zombies Ate My Neighbors wad!), Quake, Gamecube/Wii games, and Yooka Laylee using the Vooka Raylee mod, Myst VR, The Talos Principle VR.
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Quake VR - Vittorio Romeo - Quake (1996) as a first-class PCVR experience
I forked Fishbiter's primitive PCVR mod, which basically just added VR rendering.
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Ghostbusters VR
My best VR experiences remain VR mods like GZdoomVR, VookaRaylee, and Quakespasm. There was also a time when Ghost of a Tale worked in VR, which was sublime. All of them were played using a good old Xbox controller, lying in bed, like God intended.
What are some alternatives?
Relativty - An open source VR headset with SteamVR supports for $200
gzdoomvr - Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.
A-Frame - :a: Web framework for building virtual reality experiences.
unity-vr-patcher - Force VR mode in Unity games
Relativ - An open source VR headset with SteamVR supports for $200 [Moved to: https://github.com/relativty/Relativty]
release
openvr - OpenVR SDK
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
KeyChain - AHK tool to manage macros and external scripts
Depth3D - Depth Based 3D & Other post-process shaders
reshade - A generic post-processing injector for games and video software.