GenericGraph
Generic graph data structure plugin for ue4 (by jinyuliao)
ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University (by tomlooman)
GenericGraph | ActionRoguelike | |
---|---|---|
4 | 5 | |
622 | 3,207 | |
- | - | |
4.2 | 7.7 | |
3 months ago | about 1 month ago | |
C++ | C++ | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GenericGraph
Posts with mentions or reviews of GenericGraph.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-11.
-
Need help on dialogue boxes
Create your own generic graph dialogue system (requires C++ and this plugin)
- How do I create custom nodes like this? I want to recreate this kind of node which even has rich text at the bottom and dynamic outputs that you can add depending on your needs. It also has custom input and output pin colors. I'm pretty much stuck. Can't find any documentation anywhere.
-
How do you make a custom workspace like blueprints inside the Unreal Engine
Generic Graph
-
Good resources for learning editor tools?
GenericGraph by jinyuliao - worked as a great reference for a lot of other people and can auto-generate a graph-editor for you
ActionRoguelike
Posts with mentions or reviews of ActionRoguelike.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-09-14.
-
So You've Decided to Move from Unity to Unreal Engine
A course that finally made Unreal "click" for me, after years of toying with it, was Tom Looman's 'Professional Game Development in C++ and Unreal Engine' course. The source for what you build (with the chapters available in the git history) is here. [1] It was based on a class he taught and so also includes homework, which I found infinitely more valuable than just following along in a 'Here's how to [x].' type lesson.
[1] - https://github.com/tomlooman/ActionRoguelike
- Is there a public github repo of a game made in Unreal?
-
Question Regarding C++ SetTimer
In this case you could search for examples of SetTimer use inside the engine project to find plenty of useful examples, I also search through good example projects in the community like this when using things I'm not too familiar with as well.
-
Tom Looman Course
You can get the project files from his github: https://github.com/tomlooman/ActionRoguelike
- Released my free open-source C++ "Action Roguelike" for UE4 on GitHub! (AI, Multiplayer, SaveGames, etc.)
What are some alternatives?
When comparing GenericGraph and ActionRoguelike you can also consider the following projects:
DlgSystem - Dialogue Plugin System for Unreal Engine
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).