GaussianSplats3D
three-gpu-pathtracer
GaussianSplats3D | three-gpu-pathtracer | |
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2 | 3 | |
952 | 1,214 | |
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9.6 | 9.8 | |
2 days ago | 7 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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GaussianSplats3D
three-gpu-pathtracer
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CUDA Accelerated Raytracer
Yeah this is neat but it is 90% not done and that is being generous.
For a open source path tracer with a full glTF compatible material model and lighting and runs in the browser check out:
https://github.com/gkjohnson/three-gpu-pathtracer
Or if you want hardcore features look at Moonray from Dreamworks:
https://github.com/dreamworksanimation/openmoonray
- GitHub - gkjohnson/three-gpu-pathtracer: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
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Web application 3D model illumination, HDRI or Physical?
And you also have up and coming tech like path tracing, which isn't real time, but will most likely be in a few years and achieve great results. I've just tweeted about integrating this renderer in polygonjs
What are some alternatives?
THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
3D-Mars-landing-page - I used Three.js to create a great landing page in this tutorial. You'll briefly learn how to use orbit controls and dat.gui. By the end of the tutorial, you'll learn to create an awesome website like this.
three-js-tutorials - 🥉 The code for my Three.js tutorial series on YouTube.
three-bvh-csg - A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
bump - Heart in a sphere in a box
Frosty-Forest-Adventure - A 3D web-based game developed with ChatGPT4.
three-mesh-bvh - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
three-js-games - 👾 The code for my Three.js game dev experiments on YouTube.
the-cube - The Cube - A Rubik's Cube Game
raytracer - C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA.
realism-effects - SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism