GT-New-Horizons-Modpack
Launcher
GT-New-Horizons-Modpack | Launcher | |
---|---|---|
17 | 315 | |
835 | 4,120 | |
4.3% | 0.4% | |
9.5 | 6.2 | |
4 days ago | 17 days ago | |
JavaScript | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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GT-New-Horizons-Modpack
- GT New Horizons Mod Pack
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[GTNH] - Gelatin Mixture... what could I possibly be doing wrong?
When you try to hook up any other machine, do they also not work? If so then this is might be this very annoying bug. In that case, relog if you're in SP or try to unload and load back in your whole base if you're on a server (or wait for a restart).
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How to do a Progression modpack right
A better list is the table at the bottom of the readme on the github page: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack
- How many mods are there in GTNH?
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Playing on GTNH 2.3 and ore vein markers appeared in wrong lace twice (red circle is actual location and green arrow show were marker was put). What might cause this and how to fix
It looks similar to this issue. Ore veins generally spawn 3 chunks apart, but certain vein types including Magnetite can have radius of up to 3 chunks. If they roll high enough they can appear to extend into the neighboring veins.
- Question about GTNH, got no answer in the FFA thread but maybe someone who sees this can help?
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[GT:NH] Is it worth to start over and play in the official servers?
It's an official server jar, yeah. Also looked around for a bit and found this github issue, which is fairly fresh. So it could be a new issue.
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How can GT New Horizon have a more uptodate version than accessible online ?
I think it's the logisticpipes https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10602
- PSA: CurseForge has started enforcing restrictions on mod downloads for third-party clients
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17/EST/PC Friendly and Active
I am just your normal friendly run of the mill weird-o who is looking for friends to play video games with including Minecraft (preferably via modpacks including "GregTech: New Horizons" | Github Repo Link and "Dungeons Dragons and Space Shuttles" | CurseForge Link).
Launcher
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Please help me
If you cannot - https://github.com/MultiMC/Launcher/wiki/Unsupported-Intel-GPUs
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I tried installing the minecraft launcher both from the official website and from microsoft store but i just get this message. where can i actually download it so that i can actually play it?
MultiMC
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Failure to Launch
maybe : https://github.com/MultiMC/Launcher/issues/41
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Beta 1.7.3 server list similar to modern Minecraft
Here is a link to Modloader for MCb173. It needs adding directly into the minecraft.jar file, however if you use a launcher like MultiMC, which you can find here: https://multimc.org/ then there is an option to 'add to minecraft jar file' which does the same thing.
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[launcher] Java launcher “broken”. Sometimes it’s stuck on the loading screen, sometimes it won’t even let me click the launcher icon.
I used to have this issue lots, and it was due to my internet being too restrictive. The Minecraft Launcher was refusing to open, and I fixed it by messing with the restrictions until it worked. Hopefully this helps :) if all else fails of course, try just reinstalling it! I’m sure that all your config files don’t get affected by reinstalling it, but just in case make a backup. And if all ELSE ELSE fails, you could switch to a completely different launcher, like MultiMC! Good luck!
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Modding Beta 1.7.3 on MacOS ain't easy
If you are willing to try out the launcher - MultiMC which you can find here (there is a Mac option available) : https://multimc.org/ then I have put together an MCb173 pack that has been made for MultiMC. You just use the 'import from zip' option.
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Error code 1 (Java 8, Official launcher) [java]
Download MultiMC from their official site https://multimc.org/
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Custom launcher
Others than that, if you insist, you can take a look at the launcher which u/reginakinhi provided or find others on the internet (GitHub for example). Since PrismLauncher is written in C++, and if you are not familiar with it, you should see other launcher as well. Or else https://github.com/MultiMC/Launcher is an alternate.
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Minecraft Veteran Here with some Questions
The best way to experience beta 173 is to play beta 173, and perhaps add some mods to it a little later. One of the better launchers to use for old versions and for playing modded is to use the MultiMC launcher which you can find here: https://multimc.org/
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Getting started in IC2 for b1.7.3?
This will only assist if you are using MultiMC as your Minecraft launcher as it is a MultiMC instance which you can use the 'import from zip' option. MultiMC can be found here: https://multimc.org/ It includes IC2 1337 with several add-on mods which have also been back-ported to work with it, such as the Thermometer, Advanced machines, etc. You can disable the add-ons you do not wish included. There is also buildcraft and redpower added as well.
What are some alternatives?
Nomifactory - Nomifactory, a modpack for Minecraft 1.12.2
lunar-client-qt - Lightweight launcher for lunar client
TerraFirmaGreg-1.12.2 - An innovative modpack that contains GregTech and TerraFirmaCraft.
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
SevTech-Ages - SevTech: Ages is a massive Minecraft modpack packed with content and progression.
Lunar-Client-Lite-Launcher - A lightweight and unlocked launcher for Lunar Client. Made in AutoHotkey.
TerraFirma-Rescue-Modpack - You start an epic story of rescuing yourself on a miraculous life-sustainable moon - Terrafirma - of a gas giant 68.4 light years from Earth...
MultiMC5 - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once [Moved to: https://github.com/MultiMC/Launcher]
sodium-fabric - A Fabric mod designed to improve frame rates and reduce micro-stutter
ManyMC - 📦 A familiar Minecraft Launcher with native support for macOS arm64 (M1)
Rebirth-Of-The-Night - Inspired by Terraria, 7 Days to Die, and more, Rebirth of the Night is a Minecraft 1.12.2 modpack with its own progression system, lore, mechanics, and art. It's built with the idea of remembering the central themes of what made Minecraft enjoyable and expanding them in every way, increasing the overall risk and reward as you progress.
PolyMC-Offline - Fork of PolyMC with offline patches for personal use.