GSL VS winit

Compare GSL vs winit and see what are their differences.

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GSL winit
22 48
5,956 4,429
1.0% 2.1%
5.9 9.6
about 1 month ago 4 days ago
C++ Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GSL

Posts with mentions or reviews of GSL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.
  • 60 terrible tips for a C++ developer
    1 project | /r/cpp | 27 Jun 2023
    Already showed you how to use ranges and such above, gsl::final_action is here
  • Backward compatible implementations of newer standards constructs?
    5 projects | /r/cpp_questions | 24 May 2023
    For span I would recommend the guideline support library - gsl::span
  • Hey Rustaceans! Got a question? Ask here (20/2023)!
    4 projects | /r/rust | 15 May 2023
    Not sure how things are at this point so you might want to look up with those keywords, but a few years back clang-tidy was one of the suggested tools, or enabling the core guidelines checker in visual studio if you're using that. Maybe using GSL or something similar as well.
  • Hardening C++ with Bjarne Stroustrup
    2 projects | /r/cpp | 30 Mar 2023
    When I want safety guarantees, I use the original and run-time checked gsl::span, rather than std::span. https://github.com/microsoft/GSL .
  • I love building a startup in Rust. I wouldn't pick it again.
    6 projects | /r/programming | 18 Feb 2023
    Another solution: use std::span (or some alternative implementations if the codebase doesn't use C++20).
  • C++23 “Pandemic Edition” is complete
    5 projects | news.ycombinator.com | 14 Feb 2023
    If you ask me, the GSL [1] alone is a fairly radical departure from C++ that delivers a lot of safety. I don't know if it's gotten much popularity, though. Probably because it introduces a similar disruption like you might find from a brand new programming language.

    [1] https://github.com/microsoft/GSL

  • Using Rust at a startup: A cautionary tale
    4 projects | news.ycombinator.com | 3 Dec 2022
    > With Rust, though, one needs to learn entirely new ideas — things like lifetimes, ownership, and the borrow checker. These are not familiar concepts to most people working in other common languages ... Some of those “new” ideas are, of course, present in other languages — especially functional ones.

    With C++, lifetime and ownership are just about as important but unfortunately no one's got your back. You can ignore lifetimes and ownership but you do so at your own peril. And the compiler won't tell you you're doing it wrong because the language wasn't designed for it to do so.

    If you want a taste of rust's "mindset" (with respect to limitations imposed by some types) without jumping ship to a new language, try C++'s Guidelines Support Library [1]. It introduces some of the same benefits/friction as switching to rust but without a new language. Opting-in to some of these guidelines might be a gentler way to get some of the benefits of Rust. But it comes with a similarly higher bar.

    [1] https://github.com/microsoft/GSL

  • Passing a std:: array as a function parameter
    3 projects | /r/cpp | 16 Sep 2022
  • I created a memory leak using smart pointers
    1 project | /r/cpp_questions | 27 Aug 2022
    It's also far more verbose than T* or T& (probably intentionally). If you really want a non-nullable pointer, gsl::not_null from the GSL is a good option. Writing your own version is also trivial, if you don't want to add a dependency.
  • I wanna go back to work at a car assembly plant
    1 project | /r/ProgrammerHumor | 8 Aug 2022
    I instead use the GSL and the Core Guidelines, where

winit

Posts with mentions or reviews of winit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-22.
  • Linux version of Warp terminal is here
    4 projects | news.ycombinator.com | 22 Feb 2024
    Hi! I’m Aloke, an engineer at Warp.

    I’m really excited to share that Warp is now available on Linux! If you’re interested in trying it out, you can download Warp: https://warp.dev/

    Building Warp on Linux was quite an undertaking. Warp uses a custom Rust-based UI framework that we built in house and renders natively on the GPU. To get Warp running on Linux, we built a version of our UI framework that supports winit [1] as a windowing backend. We also built a version of our renderer that uses wgpu [2]. Reducing complexity by using these well-supported, cross platform, frameworks let us bootstrap a version of Linux quicker than expected and should make it easier to build Warp for other platforms (like Windows).

    Please let me know what you think! Happy to answer any questions, either about the product or about technical challenges.

    [1] https://github.com/rust-windowing/winit

  • Container2wasm: Convert Containers to WASM Blobs
    16 projects | news.ycombinator.com | 3 Jan 2024
  • Can't get winit sample to compile
    1 project | /r/learnrust | 18 Oct 2023
    This link: https://github.com/rust-windowing/winit has this code:
  • Hey Rustaceans! Got a question? Ask here (28/2023)!
    2 projects | /r/rust | 12 Jul 2023
    Have you seen the official example?
  • Hey Rustaceans! Got a question? Ask here (20/2023)!
    4 projects | /r/rust | 15 May 2023
    That's a bit shortsighted given that there is an active discussion about reducing the interior mutability.
  • File dialog with ImGui?
    1 project | /r/rust | 23 Apr 2023
    I really need a file dialog for my ImGui-based project in Rust. I tried using this crate but it's wayyyyyyy too old. I also saw this but considering the date it was last updated and the look of the repo, it's not gonna work either. Also I maintain my own library for such things, but it's currently blocked by this issue. What options do I have?
  • Announcing async-winit, a new way to use winit as an async runtime
    1 project | /r/rust | 17 Apr 2023
    In this case, I used the "A"GPL because this crate could feasibly run on the web. winit has a web backend. At the moment I don't support it (there's a PR that needs to land first), but in the near future it's not implausible that this crate could be used in a web environment.
  • XUL Layout has been removed from Firefox
    18 projects | news.ycombinator.com | 1 Apr 2023
    There are a number of up-and-coming Rust-based frameworks in this niche:

    - https://github.com/iced-rs/iced (probably the most usable today)

    - https://github.com/vizia/vizia

    - https://github.com/marc2332/freya

    - https://github.com/linebender/xilem (currently very incomplete but exciting because it's from a team with a strong track record)

    What is also exciting to me is that the Rust GUI ecosystem is in many cases building itself up with modular libraries. So while we have umpteen competing frameworks they are to a large degree all building and collaborating on the same foundations. For example, we have:

    - https://github.com/rust-windowing/winit (cross-platform window creation)

    - https://github.com/gfx-rs/wgpu (abstraction on top of vulkan/metal/dx12)

    - https://github.com/linebender/vello (a canvas like imperative drawing API on top of wgpu)

    - https://github.com/DioxusLabs/taffy (UI layout algorithms)

    - https://github.com/pop-os/cosmic-text (text rendering and editing)

    - https://github.com/AccessKit/accesskit (cross-platform accessibility APIs)

    In many cases there a see https://blessed.rs/crates#section-graphics-subsection-gui for a more complete list of frameworks and foundational libraries)

  • Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.68]
    10 projects | /r/rust | 10 Mar 2023
    Name: Francesca! Location: Portland, OR (UTC-7) Looking for: Remote only, full-time or contract. Contact: [email protected] LinkedIn: https://www.linkedin.com/in/francesca-lovebloom/ GitHub: https://github.com/francesca64 Experience: 4+ years of professional Rust experience; former lead maintainer of winit and creator of cargo-mobile.
  • Ubuntu alternatives?
    4 projects | /r/linuxquestions | 17 Feb 2023
    Window manager: https://github.com/rust-windowing/winit

What are some alternatives?

When comparing GSL and winit you can also consider the following projects:

CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

rust-sdl2 - SDL2 bindings for Rust

cppinsights - C++ Insights - See your source code with the eyes of a compiler

wgpu - Cross-platform, safe, pure-rust graphics api.

sentry-native - Sentry SDK for C, C++ and native applications.

learn-wgpu - Guide for using gfx-rs's wgpu library.

cpp-core-guidelines-cheatsheet - Cheatsheet for the C++ core guidelines, including a set of tried-and-true guidelines, rules, and best practices about coding in C++.

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

C-Golang-like-Defer - Cursed defer() method in C++ achieves similar results as Go's defer keyword.

raw-window-handle - A common windowing interoperability library for Rust

score-simple-api-2

minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in