GPU-Raytracer
Monocle
GPU-Raytracer | Monocle | |
---|---|---|
28 | 1 | |
761 | 0 | |
- | - | |
3.6 | 7.4 | |
almost 2 years ago | over 1 year ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GPU-Raytracer
- What is it about my pathtracer that makes it look not very good?(more details in comment)
- C++/CUDA Raytracer from Scratch
- C++/CUDA Pathtracer from Scratch
- C++/CUDA Physically Based GPU Pathtracer from Scratch
- GPU raytracing engine from scratch
- Highly Optimized Realistic GPU Raytracer
- CUDA Pathtracer
- Hobby project: C++/CUDA Pathtracer
- C++ Show and Tell - April 2022
Monocle
-
C++ Show and Tell - April 2022
The client and communication is all open source.
What are some alternatives?
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
giada - Your Hardcore Loop Machine.
catboost - A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.
opcode_sdk - Plugin Opcode SDK
seer - Seer - a gui frontend to gdb
rvscript - Fast RISC-V-based scripting backend for game engines
Open3D - Open3D: A Modern Library for 3D Data Processing
chrgfx - Converts to and from tile based graphics from retro video game hardware
ROCm-OpenCL-Runtime - ROCm OpenOpenCL Runtime
xsci - Port of scipy implemented in C++ using the xtensor stack
libriscv - C++20 RISC-V RV32/64/128 userspace emulator library
avendish - declarative polyamorous cross-system intermedia objects