GDExtensionSummator
The Summator Example from Custom Modules made with the GDExtension system in Godot 4 (by paddy-exe)
godot_xr_reference
Reference implementation for Godot 4 XR plugins (by GodotVR)
GDExtensionSummator | godot_xr_reference | |
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6 | 1 | |
157 | 39 | |
- | - | |
5.4 | 3.4 | |
6 months ago | 7 months ago | |
C++ | C++ | |
The Unlicense | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GDExtensionSummator
Posts with mentions or reviews of GDExtensionSummator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-15.
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Some advice, tips, and resources I can share for those looking to make GDExtensions
Once you get it building correctly on your machine, you can use GitHub actions to test that it will also build on other desktops, as well as actually build the libraries needed for the extensions on those platforms. So if you're like me and using Windows, you can only build for Windows and Linux. This will build the mac libraries for you. Here's an example of a .yml file that does that. You can compare it against mine to see what I changed for my situation.
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After months of work I can now finall announce: π£ The GDExtension tutorial for Godot 4 Docs is MERGED π₯³ππ»π₯³ππ»π₯³
Thereβs the docs and also several template projects on GitHub like mine: https://github.com/paddy-exe/GDExtensionSummator
- Any resources for GDExtensions made yet?
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How do I use GDExtension?
Godot (engine and extensions) use Scons as a build system. The terminal command >scons does all the work. Without settings >scons uses reasonable defaults. GDExtensionSummator has a step-for-step guide.
- Updated my GDExtension template for Godot 4 to work with Beta 1!
- I created a GDExtension template to build C++ libraries for Godot 4
godot_xr_reference
Posts with mentions or reviews of godot_xr_reference.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-10.
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Any resources for GDExtensions made yet?
https://github.com/GodotVR/godot_xr_reference from https://godotengine.org/article/introducing-gd-extensions/
What are some alternatives?
When comparing GDExtensionSummator and godot_xr_reference you can also consider the following projects:
godot_voxel - Voxel module for Godot Engine
godot-cpp - C++ bindings for the Godot script API
3DProcGenGDExtension - A GDExtension for generating 3D procedural worlds
GodotSteam - An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
sand-slide - Fast falling sand game made within Godot and utilizing beta GDExtension features
godot-docs - Godot Engine official documentation
Godot - Godot Engine β Multi-platform 2D and 3D game engine