GCXO VS Pitaya

Compare GCXO vs Pitaya and see what are their differences.

Pitaya

Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. (by topfreegames)
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GCXO Pitaya
- -
1 2,163
- 1.2%
1.2 8.3
- 11 days ago
Go Go
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GCXO

Posts with mentions or reviews of GCXO. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning GCXO yet.
Tracking mentions began in Dec 2020.

Pitaya

Posts with mentions or reviews of Pitaya. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Pitaya yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing GCXO and Pitaya you can also consider the following projects:

go-astar - Go implementation of the A* search algorithm

nano - Lightweight, facility, high performance golang based game server framework

engo - Engo is an open-source 2D game engine written in Go.

goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang

go-sdl2 - SDL2 binding for Go

Leaf - A game server framework in Go (golang)

Ebiten - Ebitengine - A dead simple 2D game engine for Go

gonet - A Game Server Skeleton in golang.

Pixel - A hand-crafted 2D game library in Go

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