GBA_VSCode_Basic VS code-debug

Compare GBA_VSCode_Basic vs code-debug and see what are their differences.

GBA_VSCode_Basic

A 'simple' Game Boy Advance development setup using Visual Studio Code (by JamieDStewart)
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GBA_VSCode_Basic code-debug
1 3
97 390
- -
10.0 6.6
over 2 years ago about 1 month ago
Makefile TypeScript
GNU General Public License v3.0 only The Unlicense
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GBA_VSCode_Basic

Posts with mentions or reviews of GBA_VSCode_Basic. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-11.
  • Debugging GameBoy Advance (GBA) programs/games in Emacs
    7 projects | dev.to | 11 Oct 2022
    You may already have found some resources related to VSCode around, like this repository and this article. The launch.json files could be adapter to work with dap-launch (more on that later), but would require some manual work because of several smaller issues (one of them being that Emacs does not support VSCode tasks.json files at the moment). Both of them also seem to require you to copy-paste the launch.json files, and edit them with corrected paths each time (see how you can avoid that in Emacs at the end!).

code-debug

Posts with mentions or reviews of code-debug. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-11.
  • Debugging GameBoy Advance (GBA) programs/games in Emacs
    7 projects | dev.to | 11 Oct 2022
    We will use dap-mode with the dap-gdb-lldb option here. Under the hood, it uses the debug adapter from the Native Debug VSCode extension. Configuring it is described on the dap-mode webpages. After we have configured dap-mode, we could in theory reuse the launch.json configurations from the VSCode related articles above. That will require that you also use lsp-mode, as dap-launch depends on the lsp-workspace-root function and will not resolve when lsp-mode is not used. I don't use lsp-mode with C (company-clang and company-c-headers provide what I need), so the next logical solution would be to create a debug template ourselves:
  • Building an Intelligent Emacs
    14 projects | news.ycombinator.com | 11 Feb 2022
    I'm not sure.

    I can see that this extension claims to make debugging with GDB work in VS Code:

    https://github.com/WebFreak001/code-debug

    and that at least for emacs there exists a project to use that extension:

    https://github.com/emacs-lsp/dap-mode/blob/master/dap-gdb-ll...

    Not having tried it, I can't speak to how well it works, and I don't know if there are adapters for other editors.

  • Dap-mode : Native Debug (GDB/LLDB)# - did you get this working for C/C++?
    1 project | /r/emacs | 9 Jun 2021
    The link at the top of page here, references the github repo : https://github.com/WebFreak001/code-debug which isnt the same thing as installed by vscode or by running dap-gdb-lldb-setup . Indeed this link points to a codebase using .ts files in different locations to the VSCode extension installed .js files. (I did set up the dap program/path variables to use the .ts files but that didnt work)

What are some alternatives?

When comparing GBA_VSCode_Basic and code-debug you can also consider the following projects:

vscode-bigquery - A Visual Studio Code plugin for running BigQuery queries.

dap-mode - Emacs :heart: Debug Adapter Protocol

free-vscode-csharp - Free/Libre fork of the official C# extension for vscode

gdbgui - Browser-based frontend to gdb (gnu debugger). Add breakpoints, view the stack, visualize data structures, and more in C, C++, Go, Rust, and Fortran. Run gdbgui from the terminal and a new tab will open in your browser.

vscode-data-preview - Data Preview 🈸 extension for importing 📤 viewing 🔎 slicing 🔪 dicing 🎲 charting 📊 & exporting 📥 large JSON array/config, YAML, Apache Arrow, Avro, Parquet & Excel data files

realgud - The Grand "Cathedral" Debugger rewrite

tide - Tide - TypeScript Interactive Development Environment for Emacs

windicss-intellisense - Intelligent WindiCSS tooling for VS Code

puppeteer-extension-transport - Use puppeteer in your browser extension

vscode-highlight - Advanced text highlighter based on regexes. Useful for todos, annotations etc.

vscode-php-debug - PHP Debug Adapter for Visual Studio Code 🐞⛔

emacs-from-scratch - An example of a fully custom Emacs configuration developed live on YouTube!