TypeScript Debugger

Open-source TypeScript projects categorized as Debugger

Top 23 TypeScript Debugger Projects

  • gdbgui

    Browser-based frontend to gdb (gnu debugger). Add breakpoints, view the stack, visualize data structures, and more in C, C++, Go, Rust, and Fortran. Run gdbgui from the terminal and a new tab will open in your browser.

  • vscode-go

    Go extension for Visual Studio Code (by golang)

  • Project mention: Error handling in Go web apps shouldn't be so awkward | news.ycombinator.com | 2024-01-09

    Goland collapses this to a single line, and vscode is looking into it too.

    https://github.com/golang/vscode-go/issues/2311

    It papers over the issue, but helps some.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
  • vscode-react-native

    VSCode extension for React Native - supports debugging and editor integration

  • Project mention: Rant on react native | /r/reactnative | 2023-05-20

    Every time I turn on 'debug from remote,' the FPS drops to 2-3 FPS. I believe it's a known issue as well, which you can find more information about here.

  • vytal-extension

    Browser extension to spoof timezone, geolocation, locale and user agent.

  • Spector.js

    Explore and Troubleshoot your WebGL scenes with ease.

  • Project mention: Show HN: Volume rendering 3D data in Three.js and GLSL | news.ycombinator.com | 2024-04-21

    Author of the WebGL volume rendering tutorial [0] you mentioned in the readme here, great work!

    Working in WebGL/JS is nice since you can deploy it everywhere, but it can be really hard for graphics programming as you've found because there are very few tools for doing real GPU/graphics debugging for WebGL. The only one I know of is [1], and I've had limited success with it.

    WebGPU is a great next step, it provides a modern GPU API (so if you want to learn Metal, DX12, Vulkan, they're more familiar), and modern GPU functionality like storage buffers and compute shaders, not to mention lower overhead and better performance. The WebGPU inspector [2] also looks to provide a GPU profiler/debugger for web that aims to be on par with native options. I just tried it out on a small project I have and it looks really useful. Another benefit of WebGPU is that it maps more clearly to Metal/DX12/Vulkan, so you can use native tools to profile it through Chrome [3].

    I think it would be worth learning C++ and a native graphics API, you'll get access to the much more powerful graphics debugging & profiling features provided by native tools (PIX, RenderDoc, Nvidia Nsight, Xcode, etc.) and functionality beyond what even WebGPU exposes.

    Personally, I have come "full circle": I started with C++ and OpenGL, then DX12/Vulkan/Metal, then started doing more WebGL/WebGPU and JS/TS to "run everywhere", and now I'm back writing C++ but using WebGL/WebGPU and compiling to WebAssembly to still everywhere (and native for tools).

    With WebGPU, you could program in C++ (or Rust) and compile to both native (for access to debuggers and tools), and Wasm (for wide deployment on the web). This is one of the aspects of WebGPU that is most exciting to me. There's a great tutorial on developing WebGPU w/ C++ [4], and a one on using it from JS/TS [5].

    [0] https://www.willusher.io/webgl/2019/01/13/volume-rendering-w...

    [1] https://spector.babylonjs.com/

    [2] https://github.com/brendan-duncan/webgpu_inspector

    [3] https://toji.dev/webgpu-profiling/pix

    [4] https://eliemichel.github.io/LearnWebGPU/

    [5] https://webgpufundamentals.org/

  • vscode-php-debug

    PHP Debug Adapter for Visual Studio Code 🐞⛔

  • solid-devtools

    Library of developer tools, reactivity debugger & Devtools Chrome extension for visualizing SolidJS reactivity graph

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
  • react-native-network-logger

    An HTTP network request monitor for React Native with in-app interface for iOS and Android with no native code

  • code-debug

    Native debugging for VSCode

  • ethereum-graph-debugger

    Ethereum solidity graph plain debugger. To have the whole picture when debugging.

  • vscode-fortran-support

    Fortran language support for Visual Studio Code

  • vscode-rdbg

    VSCode Ruby rdbg Debugger

  • Project mention: Ruby 3.3 | news.ycombinator.com | 2023-12-24

    what is ruby debug not able to do that you want it to do?

    https://github.com/ruby/debug

    a nice ide integrated experience:

    https://code.visualstudio.com/docs/languages/ruby#_debugging...

    https://github.com/ruby/vscode-rdbg

    https://code.visualstudio.com/docs/editor/debugging

  • VSCode-R-Debugger

    R Debugger Extension for Visual Studio Code

  • vscode-defold

    A toolkit for Visual Studio Code to develop games with Defold

  • free-vscode-csharp

    Free/Libre fork of the official C# extension for vscode

  • Project mention: A new F# compiler feature: graph-based type-checking | news.ycombinator.com | 2023-11-05

    I only tried F# for few days, but it was a pleasant experience on both macos and linux.

    dotnet CLI should take care of build process, it can even generate self-sufficient executable (that bundle parts of .NET in them). The infamous required XML boilerplate has also been cut down to near-zero.

    My biggest gripe is that Microsoft's debugger is closed-source and proprietary (though free for users of official VSCode builds). There is open-source netcoredbg by Samsung, so you can use VSCod[e,ium] with https://open-vsx.org/extension/muhammad-sammy/csharp , but YMMV.

  • vscode-factoriomod-debug

    Factorio Mod Tool Kit

  • solid-dev-tool

    A SolidJS signal tracking dependency & structural visualizer developer tool

  • cypress-debugger

    Debug failed CI cypress tests with cloud-based replayable traces

  • Project mention: Cypress Debugger | news.ycombinator.com | 2023-07-24
  • puppeteer-extension-transport

    Use puppeteer in your browser extension

  • dbgr

    Lightweight debugger for Node.js

  • vscode-pythonCpp

    A Visual Studio Code Debug Extension for debugging mixed Python and C++ code. The extension starts a Python debug session and attaches the C++ debugger to it. This extension is useful for debugging Python programs that call functions from shared libraries (.so/.dll).

  • Project mention: GitHub - benibenj/vscode-pythonCpp: A Visual Studio Code Debug Extension for debugging mixed Python and C++ code. | /r/Python | 2023-10-04
  • esolang-park

    An online visual debugger for esoteric languages

  • MaDe-for-VS-Code

    Matlab Debugger for VS Code

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

TypeScript Debugger related posts

Index

What are some of the best open-source Debugger projects in TypeScript? This list will help you:

Project Stars
1 gdbgui 9,695
2 vscode-go 3,729
3 vscode-react-native 2,598
4 vytal-extension 1,747
5 Spector.js 1,238
6 vscode-php-debug 758
7 solid-devtools 499
8 react-native-network-logger 482
9 code-debug 389
10 ethereum-graph-debugger 347
11 vscode-fortran-support 184
12 vscode-rdbg 166
13 VSCode-R-Debugger 153
14 vscode-defold 153
15 free-vscode-csharp 96
16 vscode-factoriomod-debug 94
17 solid-dev-tool 56
18 cypress-debugger 51
19 puppeteer-extension-transport 45
20 dbgr 44
21 vscode-pythonCpp 43
22 esolang-park 37
23 MaDe-for-VS-Code 6

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