FriceEngine
:video_game: JVM game engine based on Swing/JavaFX. (by icela)
ktx
Kotlin extensions for the libGDX game framework (by libktx)
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FriceEngine | ktx | |
---|---|---|
- | 6 | |
337 | 1,316 | |
-0.6% | 1.0% | |
0.0 | 5.8 | |
over 4 years ago | about 1 month ago | |
Kotlin | Kotlin | |
GNU Affero General Public License v3.0 | Creative Commons Zero v1.0 Universal |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FriceEngine
Posts with mentions or reviews of FriceEngine.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning FriceEngine yet.
Tracking mentions began in Dec 2020.
ktx
Posts with mentions or reviews of ktx.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-09-13.
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LÖVE: a framework to make 2D games in Lua
I liked working with it (the library) but learned I hate working with Lua just slightly less than I hate working with JS. At least in JS we now have TS and things like Elm.
I ended up moving to https://github.com/libktx/ktx for that little project.
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
I highly, highly recommend using libKTX when using Kotlin with libGDX
- Is there a cross platform 2d graphics library with a simple API like p5
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C++, Java, or Kotlin for a game engine?
Not sure if it's mentioned already but I'd strongly recommend LibKTX and Kotlin instead: https://libktx.github.io/
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Asset Manager 1.0 Release: Download, index & search your game assets from itch.io and Humble Bundle
so kotlin is the preferred language for android development. It's fully interoperable with java and is usually touted as a better less boiler-platey java alternative. The language itself is very nice, with a lot of modern features and really nice syntax. It also has a really cool multiplatform system and a nice ecosystem for crossplatform libraries making it really nice for gamedev where you want to target all platforms. Some cool kotlin gamedev libs to check out if you're interested is https://korge.org/, https://littlekt.com/ and https://github.com/libktx/ktx (really nice kotlin bindings for working with libgdx which is a really mature crossplatform java game engine.
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Game Dev
There is a Kotlin extension project for Libgdx, KTX. Its a good start as a beginner, there are lots of good tutorials for libgdx. Its good you limit your scope to top down games like Pokemon or Zelda.
What are some alternatives?
When comparing FriceEngine and ktx you can also consider the following projects:
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine