ForYourselfBuildMod VS source-sdk-bullet-physics

Compare ForYourselfBuildMod vs source-sdk-bullet-physics and see what are their differences.

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ForYourselfBuildMod source-sdk-bullet-physics
1 1
2 43
- -
10.0 0.0
5 months ago about 3 years ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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ForYourselfBuildMod

Posts with mentions or reviews of ForYourselfBuildMod. We have used some of these posts to build our list of alternatives and similar projects.

source-sdk-bullet-physics

Posts with mentions or reviews of source-sdk-bullet-physics. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ForYourselfBuildMod and source-sdk-bullet-physics you can also consider the following projects:

halflife-updated - Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.

PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++

Portal-Base - Port of Portal 1 2007 leaked source code to Source SDK 2013. Also includes fixes for Half-Life 2 maps and gameplay.

WickedEngine - 3D engine with modern graphics

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

hlsdk-portable - Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.

StrafeAnalyzer - A tool that analyzes player inputs and tells the player how to improve player movement through statistics, realtime graphs, etc! :)

BunnymodXT - Speedrun and TAS tool for Half-Life & friends.

Tuna_ab

portal2-sdk13 - Portal 2 assets converted to use in Source SDK 2013

NH2-Coop - Modified Sandbox to play to Nightmare House 2 with friends