FileToVox
OpenNoteBlockStudio
FileToVox | OpenNoteBlockStudio | |
---|---|---|
13 | 7 | |
420 | 714 | |
- | 1.5% | |
3.5 | 1.8 | |
7 months ago | 6 days ago | |
C# | Yacc | |
MIT License | MIT License |
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FileToVox
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How to figure where object is open so I can FILL it?
Have you tried this tool: https://github.com/Zarbuz/FileToVox? In one of the issues someone had holes in their voxel file and the maintainer suggested using PLY file to fix it
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How to import a .obj with size bigger than 256?
I got it working using MeshToVox (thanks to Zarbuz on the magicavoxel discord for answering). You can choose the scale you need and the chunk size and it creates the vox model for you with the right scale and cut into multiple chunks already assembled :)
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Can't upload files to FiletoVox GUI
Just submit an issue here: https://github.com/Zarbuz/FileToVox/issues
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Is there a way to voxelize 3D models with materials in Magicavoxel?
The FileToVox project exists, but it hasn't been reliable for me.
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Hello, from the creek
Yes, I'm learning too. Here are the steps I used To generate a heightMap there are a lot of free tools like WorldPainter ..etc. For this work I used Heightmapper https://tangrams.github.io/heightmapper/ . You select your area and click export. Then resize the image since it's too big for MagicaVoxel. I've used paint for this. After that I converted the heightmap png image with FileToVoxGUI : https://github.com/Zarbuz/FileToVox/releases That's it you can now open generated .vox file in MagicaVoxel.
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Scaling
If I were you, I’d try exporting your model as an OBJ to a traditional 3D app, scale its resolution there, export the result as an OBJ, then import that into MeshToVox. You might have to clean up unwanted voxels generated by MeshToVox, but that’ll get you closer to what you want.
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How to 'voxelize' object
Go here and download the latest version of "MeshToVox.zip". The program is extremely easy to use, almost self-explanatory.
- Help needed to create a huge model
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OBJ to VOXEL
Have you taken a look at FileToVox?
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Converting OBJ files to voxel software workflow
Check out https://github.com/Zarbuz/FileToVox. The author (zarbuz) is also on the Magicavoxel (non official) discord too: https://discord.gg/E3UB8p36
OpenNoteBlockStudio
- Note Blocks
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What’s your preferred way to run Windows apps on Mac?
I’ve always used Windows, but am thinking about switching to macOS since I already have an iPhone and iPad. My biggest concern is that some of the apps I sometimes use only work with Windows, such as Notepad++. I also use some Minecrsft utilities such as MCCToolChest, or Open Note Block Studio.
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An EP with original songs composed with only Minecraft sounds...
Storage Space is my first EP, containing 7 songs in total, and all of them were composed with Minecraft Note Block Studio using only sounds from Minecraft, like note block instruments, sounds of breaking or placing different blocks, etc. 6 songs are purely original and 1 is a remix. The overall genre is biased towards EDM, mainly like a mixture of Trance, Hardcore, Speedcore, Dubstep and so on. Full playtime is about 18 minutes so each song is not very long, but I'm sure you will be surprised by how far it could go in NBS :P
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Delay in .mcfunction files
To create music on /playsound, it is better to use Open Note Block Studio. https://opennbs.org
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Want You Gone on my pipe organ! (Create mod 0.5)
The notes were put together in a separate program called Note Block Studio. Good thing to look up if you like Minecraft music. https://opennbs.org/
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How to play custom audio files within a specific map?
Try the Open Note Block Studio. This can convert .midi files to music datapack. https://opennbs.org/
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No sound with unofficial wineskin
Sorry if this is the wrong place to post this, (I'm new to all this stuff) but I managed to get an app OpenNBS specifically to run on my Mac (2020 Macbook Pro, Intel Core i5 MacOS Monterey 12.0.1) and it runs great, only problem.. there isn't any sound. I tried searching around the web for an answer, but I couldn't seem to find anything. If someone could help, that would be great.
What are some alternatives?
voxwriter - Blender addon to export to the MagicaVoxel .vox format
shulker-preview - Data+resource pack for viewing inside of shulker boxes in your inventory
nbt-studio - An up-to-date NBT viewer and editor with lots of new features
notepad-plus-plus - Notepad++ official repository
Colourful - 🎨 Open source .NET library for working with color spaces.
Spyglass - Development tools for vanilla Minecraft: Java Edition data pack developers.
Marching-Cubes-Terrain - Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
Minigames - Remakes of the Mini Games from the Legacy Editions of Minecraft to Java Edition
Minecraft-Console-Client - Lightweight console for Minecraft chat and automated scripts
Mechanization - The Minecraft Technology Based Datapack
image-map - Converts image to maps for Minecraft Java and Bedrock
CsharpVoxReader - A generic C# reader for MagicaVoxel's vox file format