FileToVox
Tool for convert files into Magicavoxel file (by Zarbuz)
image-map
Converts image to maps for Minecraft Java and Bedrock (by tryashtar)
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FileToVox
Posts with mentions or reviews of FileToVox.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-27.
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How to figure where object is open so I can FILL it?
Have you tried this tool: https://github.com/Zarbuz/FileToVox? In one of the issues someone had holes in their voxel file and the maintainer suggested using PLY file to fix it
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How to import a .obj with size bigger than 256?
I got it working using MeshToVox (thanks to Zarbuz on the magicavoxel discord for answering). You can choose the scale you need and the chunk size and it creates the vox model for you with the right scale and cut into multiple chunks already assembled :)
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Can't upload files to FiletoVox GUI
Just submit an issue here: https://github.com/Zarbuz/FileToVox/issues
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Is there a way to voxelize 3D models with materials in Magicavoxel?
The FileToVox project exists, but it hasn't been reliable for me.
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Hello, from the creek
Yes, I'm learning too. Here are the steps I used To generate a heightMap there are a lot of free tools like WorldPainter ..etc. For this work I used Heightmapper https://tangrams.github.io/heightmapper/ . You select your area and click export. Then resize the image since it's too big for MagicaVoxel. I've used paint for this. After that I converted the heightmap png image with FileToVoxGUI : https://github.com/Zarbuz/FileToVox/releases That's it you can now open generated .vox file in MagicaVoxel.
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Scaling
If I were you, I’d try exporting your model as an OBJ to a traditional 3D app, scale its resolution there, export the result as an OBJ, then import that into MeshToVox. You might have to clean up unwanted voxels generated by MeshToVox, but that’ll get you closer to what you want.
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How to 'voxelize' object
Go here and download the latest version of "MeshToVox.zip". The program is extremely easy to use, almost self-explanatory.
- Help needed to create a huge model
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OBJ to VOXEL
Have you taken a look at FileToVox?
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Converting OBJ files to voxel software workflow
Check out https://github.com/Zarbuz/FileToVox. The author (zarbuz) is also on the Magicavoxel (non official) discord too: https://discord.gg/E3UB8p36
image-map
Posts with mentions or reviews of image-map.
We have used some of these posts to build our list of alternatives
and similar projects.
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Map Art For Bedrock Problem
I downloaded a map art program for bedrock called "Map art" by tryashtar ( https://github.com/tryashtar/image-map ) but i quickly deleted it after my computer opt against using it. Does anybody know a program for bedrock mc that can import custom maps and be trusted by me?
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Some custom road signs I made
This picture shows some custom road signs that I made for a world that me and my friend are making into a town. All of these road signs were drawn using Pixilart, then converted into custom maps using ImageMap3. These road signs go well with the Vanilia Vehicles addon that adds Minecar(s) to the game. If anyone wants it, I will make a download link where you can download the original images for these signs.
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Got a "smol" art with me as I was playing Minecraft. :) (New WIP BTW)
Phew. No, nvm, I got it. Here it is, GitHub - Image Map. I just copied the link in the video letter by letter. It's safe here, thank God.
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Image Maps
There's also a program I just found called Image Map
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Can I make minecraft pe pre-made maparts?
I personally use this. It'll create a new map art "item", rather than a new world with fixed layout. Supports both Java & Bedrock Windows 10 edition, and for all versions.
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I made an animator in minecraft without any addons or resource packs
None in use at all! The software I used is called image map 3- check it out here.
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make some retro computers using pixel art on a map
actually i use the website piskel and then import it using imagemap3
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Does anyone know how is this done?(I know how to make pixel art, but not the animation)
Then i'll advice u to use "Image Map 3" - https://github.com/tryashtar/image-map/releases
- Recovered old corrupted survival world and found unfinished map art of Scar's face
- Error adding custom map images to Bedrock
What are some alternatives?
When comparing FileToVox and image-map you can also consider the following projects:
voxwriter - Blender addon to export to the MagicaVoxel .vox format
nbt-studio - An up-to-date NBT viewer and editor with lots of new features
Minecraft-Console-Client - Lightweight console for Minecraft chat and automated scripts
Colourful - 🎨 Open source .NET library for working with color spaces.
Minecraft-Monitor - A Minecraft web map that shows the players' positions in real-time
Marching-Cubes-Terrain - Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
MinecraftServerSharp - Minecraft server implementation in C#
MineCase - Minecraft server based on Orleans
CsharpVoxReader - A generic C# reader for MagicaVoxel's vox file format
FunctionAnalyser - A tool that analyses your functions.
FileToVox vs voxwriter
image-map vs nbt-studio
FileToVox vs nbt-studio
image-map vs Minecraft-Console-Client
FileToVox vs Colourful
image-map vs Minecraft-Monitor
FileToVox vs Marching-Cubes-Terrain
image-map vs MinecraftServerSharp
FileToVox vs Minecraft-Console-Client
image-map vs MineCase
FileToVox vs CsharpVoxReader
FileToVox vs FunctionAnalyser