FactoryPlanner
mods
FactoryPlanner | mods | |
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64 | 9 | |
75 | 77 | |
- | - | |
9.2 | 8.6 | |
4 months ago | 4 days ago | |
Lua | Lua | |
MIT License | - |
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FactoryPlanner
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Hello, this is the first time I'm posting, I wanted to know what you think of my automatic red and green science system, I'm still quite new in the factory and I haven't made much progress yet because I always get caught up in madness and delete the world and start again.
(Or you can just use a site like factoriolab or a mod like factory planner to do the math for you and have perfect ratios anyway. The only wrong way to play is whatever way you don't find fun.)
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isnt this bus massive for early - mid game?
Use Factory Planner to figure this kind of stuff out. https://mods.factorio.com/mod/factoryplanner
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SE fatigue
SE has quite complex recpies, especially for space science and processing of the new ores. I would have stopped playing a long time ago if it hadn't been for planner mods like Factory Planner ( https://mods.factorio.com/mod/factoryplanner ). I found Helmod's interface to be rather complicated so I mostly use Factory Planner even though I keep both around (Helmod provides some additional options like planning your build around the amount of available ingredients or number of crafting machines). With the "matrix solver" feature, you can plan a factory layout that produces the amount of materials you need and takes care of most/all byproducts. This makes the process of planning fun instead of tedious and then putting it in action and watching your new factory section go brrrrrr as it produces a new shiny thing for you to enjoy feels very rewarding.
- Reactors
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Applying a tech research cost multiplier to a Seablock run
Using a planner like YAFC, Foreman, Helmod, and Factory Planner is highly recommended. Also, the following mods are recommended for a megabase needed to finish a high-multiplier game:
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Havent played for a while, what are the best QOL mods?
FactoryPlanner or Helmod - Helps designing production chains. Quite complex at start, but well worth it. Factory Planner is the newer and cleaner design.
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Right mods for Modded Minecraft Expert Pack & Satisfactory Lover
Factory planner. This mod allows you to plan out the production before hand (makes making everything pretty way easier as you know how many machines are needed)
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creating sand in se + k2
Secondarily, you could use a mod like Helmod and/or Factory Planner to help you figure out how to make items. These mods are better focused for chains - i.e. breaking down an item (e.g. a science pack) down into smaller parts (e.g. ores), but they can also serve the function of letting you know which machine to use for which recipe.
- Excluding red belts, what are some ways I can improve the throughput as my ore line descends
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Space exploration calculator???
I personally use the Factory Planner mod because it has some nice in-game features like automatic blueprints from the calculation.
mods
- Power from Nothing!
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Bob's and Angel's ore sorting
they have actually made some significant changes to the ore sorting chains about a year ago: https://github.com/Arch666Angel/mods/issues/571
- Optimized Biome Planner science pack automation.
- Efficiency modules in electric boilers
- Is the Lead Coil II recipe supposed to be unlocked in Advanced Lead Smelting 3?
- Playing an Angel Bobs game and noticed about 9 hours in that I am unable to research Nickel Processing, is this a mod conflict?
- My Simultaneously Over-Engineered and Poorly Though-Out Early Angel's Components Base
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Stuck with level 3 modules research in Bob&Angels, any ideas?
Thank you! I've found the fix here https://github.com/Arch666Angel/mods/commit/06a7f1313a3a1b78154188bfe213c360133d4740 and applied manually.
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Missing, hidden item in Angel's + Bob
Looking through the Angels Smelting [source code](https://github.com/Arch666Angel/mods/blob/21593d71acaa4b9bb6411d047fb0a3ca65f91f77/angelssmelting/prototypes/override/smelting-override-chrome.lua) they did some work in December to disable molten chrome if some conditions were true.
What are some alternatives?
factorio-blueprint-visualizer - A python library to artfully visualize Factorio Blueprints and an interactive web demo for using it.
SeaBlock - Factorio mod pack Sea Block
Foreman2 - Visual planning tool for Factorio
factorio-logiNetChannels - Factorio mod - Logistic Network Channels
factoriolab - Angular-based calculator for factory games like Factorio and Dyson Sphere Program
FactorioScripts - Useful Python scripts for my Factorio mods
UntitledGuiGuide - A Factorio GUI tutorial
yafc - Powerful Factorio calculator/analyser that works with mods
PipeVisualizer - Visualize the layout and fluids in Factorio pipe networks.
factorio-replay-timelapse - Make timelapses from Factorio replay saves!
Satisfactorio - Factorio mod that brings Satisfactory mechanics