Facepunch.Steamworks
MelonLoader
Facepunch.Steamworks | MelonLoader | |
---|---|---|
9 | 28 | |
2,721 | 2,105 | |
2.1% | 4.5% | |
2.5 | 7.4 | |
18 days ago | 26 days ago | |
C# | C# | |
MIT License | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Facepunch.Steamworks
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How to get voicechat working with Facepunch.Steamworks
This link might help as it has a couple examples: https://github.com/Facepunch/Facepunch.Steamworks/issues/261
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How would a non-AAA company deliver multiplayer, or even online stuff like leaderboards?
- I'm using Facepunch as the steam library - it's a nice wrapper around the steam SDK, which can be a little annoying to use directly.
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How should I approach adding multiplayer to my game? Considering the economy and attractiveness of multiplayer games.
If you are using Unity, have a look at the facepunch wrapper for the Steamworks SDK. It's pretty nice.
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What do you guys use for networking with Steam (P2P)?
I’ve been using this. Very easy to use, has p2p support. https://github.com/Facepunch/Facepunch.Steamworks
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I made a C# Steamworks.NET Template for macOS and Windows
I also tried to integrate Facepunch.Steamworks, but it didn't seem to be working on Apple Silicon (if I understand correctly). Facepunch's last release was also 2 years ago. Since the latest Steamworks.NET was released a month ago, I believe it's currently the way to go (despite the clunkier API) if you're trying to integrate Steam into your C# Godot Project.
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FizzyFacepunch issue
Facepunch.Steamworks 2.3.2
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Developer of Crab Game recommends streamers to "stay away from public lobbies for a few days" as he works on the DDoS issue
Steam's latest networking API has built in support for using relays to hide p2p IP addresses. He was using Another Fucking Steamworks C# Implementation which appears to be based on the older network apis.
- 3 months of solo game development progress in 40 seconds. Hope you enjoy!
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Distributing DLC through Steam
Depending on how you check various things, I'd recommend you use Facepunch.Steamworks which is free and available here: https://github.com/Facepunch/Facepunch.Steamworks
MelonLoader
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Upgraded Simplified Translation Guilde
2) Download MELON LOADER 5.7: https://github.com/LavaGang/MelonLoader/releases/tag/v0.5.7 You wanna grab the first one, the .exe
- New pc
- How to make mods?
- What page do I find melon loader on for github?
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Decided to give this game another go
1) Make sure you've got the most current version of Melonloader.
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Playing with mods makes this game way more fun than without! Full Swing Doors!!! I love setting up the ole gas station like a little mini mart in my game play and now my dream has come true. Can't wait to fill refers with all kinds of sodas!
you're gonna need a few things to mod your game. First you'll need melon loader, an interface to your game to add those sweet mods to your game. Here's a link to get started. btw, be sure to select a version of 6.0 or better. https://github.com/LavaGang/MelonLoader/releases
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Cabin Life in the Far Territories
you'll need melon loader https://github.com/LavaGang/MelonLoader/releases and you'll need to update your .net 6 runtime - https://dotnet.microsoft.com/en-us/download/dotnet/6.0 as well some mods which you can get from - https://xpazeman.com/tld-mod-list/
- Mods on epic
- Making Dinner at the Cabin - Fresh Venison is on the menu tonight with a nice little tomato bisque.
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lemonloader question
Literal cap https://github.com/LavaGang/MelonLoader
What are some alternatives?
Steamworks.NET - Steamworks wrapper for Unity / C#
Cpp2IL - Work-in-progress tool to reverse unity's IL2CPP toolchain.
FizzyFacepunch - A transport for Mirror using Steam / Facepunch
BepInEx - Unity / XNA game patcher and plugin framework
Steamworks.NET-Test - Test project for Steamworks.NET
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
Il2CppDumper - Unity il2cpp reverse engineer
Card-Game-Simulator - Create, Share, and Play
EscapeFromTarkov-Trainer - Escape from Tarkov (EFT) Trainer - Internal
Zenject - Dependency Injection Framework for Unity3D
NKHook6 - A C# modding API for BloonsTD6 using MelonLoader