FabGL
sc3-plugins
FabGL | sc3-plugins | |
---|---|---|
5 | 3 | |
1,370 | 440 | |
- | 0.0% | |
4.8 | 2.0 | |
5 months ago | about 2 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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FabGL
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Anyone want to help create a Free and Open Source AlphaSmart Neo?
Some ideas can be borrowed from here: https://github.com/fdivitto/FabGL
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Learning programming on TTGO VGA32 (based on ESP32)
I would like to use TTGO VGA32 as a programming environment for children to learn how to code like it's 1999. Only basic tools, a code editor and a compiler/interpreter, no web browser, no Stack Overflow, no code completion. See this article for a rationale. Now, what developer environment would be the best fit? FabGL provides PC Emulator with a selection of OS-es: CP/M, FreeDOS, MS-DOS, SvarDOS, ELKS, GEOS, GEM. Which would be the best OS? Apart from BASIC and Turbo Pascal/C++ or Watcom C++, which useful dev tools for 80186 should it contain? Micropython, Lua, Wasm3? What do you think of it?
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Looking for variable to store strings to display a message on LEDS
You will want to follow the advice given by u/Stitch10925 and u/Ikebook89. If you take a look in the src/fonts folder in the FabGL library you will find many bitmapped fonts including a 5x8 and a 6x8 font. Either of these sound like exactly what you need.
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With Pi boards being harder to find, I've been looking at alternatives. I think the ESP32 might be an interesting option.
https://github.com/fdivitto/fabgl is pretty much everything you'd ever want from an ESP32
- ATX-80 – ZX-80 computer clone with ATmega8 processor
sc3-plugins
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Basic tutorial on how to use sc3 user plugins?
To install the plugins, look here: https://github.com/supercollider/sc3-plugins
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Issues with an example from a textbook I found online
Get them here: https://supercollider.github.io/sc3-plugins/
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is copying sc3-plugins into supercollider's extensions folder sufficient for its installation?
To install sc3-plugins, I simplied downloaded and unzipped the folder sc3-plugins-3.11.1-Source.tar.bz2 into the folder found by running Platform.userExtensionDir in Supercollider so that the structured is *****/Extensions/sc3-plugins-3.11.1-Source. However, when I run SuperDirt.start; I receive the message
What are some alternatives?
tinyusb - An open source cross-platform USB stack for embedded system
libnyquist - :microphone: Cross platform C++11 library for decoding audio (mp3, wav, ogg, opus, flac, etc)
propeller-vt100-terminal - ANSI / VT-100 Terminal emulator for Parallax Propeller microcontroller with VGA and USB support
LabSound - :microscope: :speaker: graph-based audio engine
Espeon - Gameboy emulator for the ESP32
ScalaCollider - A Scala sound synthesis library based on SuperCollider.
yummyDSP - An Arduino audio DSP library for the Espressif ESP32 and probably other 32 bit machines
supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
micropython-freedos - Micropython ad-hoc module for FreeDos
Synthdefs - Synthdef Pool
node-interception - A windows library for intercepting and controlling keyboards and mouses with multiple devices support.
sfx-shop - Repo for https://www.bamsfx.com -> online Sound Effects marketplace