EyesGuard VS RayCarrot.RCP.Metro

Compare EyesGuard vs RayCarrot.RCP.Metro and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
EyesGuard RayCarrot.RCP.Metro
1 1
326 84
- -
7.9 9.6
3 months ago 1 day ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

EyesGuard

Posts with mentions or reviews of EyesGuard. We have used some of these posts to build our list of alternatives and similar projects.

RayCarrot.RCP.Metro

Posts with mentions or reviews of RayCarrot.RCP.Metro. We have used some of these posts to build our list of alternatives and similar projects.
  • Rayman Legends Compression
    1 project | /r/vitahacks | 12 Mar 2022
    This game (and I think Origins?) have somewhat long load times on the Vita, which usually noted as the port's main flaw. It's believed that the load times deal with decompressing the art for the game. Using Rayman Control Panel, I was able to extract and repack the IPK files for both the main data and the patched archive.

What are some alternatives?

When comparing EyesGuard and RayCarrot.RCP.Metro you can also consider the following projects:

ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.

InjectableGenericCameraSystem - This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.

EBind - 🔵 .NET Data Binding we deserve: concise, fast, feature-rich

NRatings.Client - NRatings for NR2003

UWP Community Toolkit - The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.

JimmysUnityUtilities - A bunch of code I like to have on hand while working in Unity

WPF Application Framework (WAF) - Win Application Framework (WAF) is a lightweight Framework that helps you to create well structured XAML Applications.

Files - Building the best file manager for Windows

dotnet - .NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and part of the .NET Foundation.

sharpkeys - SharpKeys is a utility that manages a Registry key that allows Windows to remap one key to any other key.

MathUtilities - A collection of some of the neat math and physics tricks that I've collected over the last few years.