ExpressionEvaluator VS water-shader-unity

Compare ExpressionEvaluator vs water-shader-unity and see what are their differences.

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ExpressionEvaluator water-shader-unity
4 2
562 51
- -
4.9 0.0
7 months ago over 1 year ago
C# GLSL
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ExpressionEvaluator

Posts with mentions or reviews of ExpressionEvaluator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-15.

water-shader-unity

Posts with mentions or reviews of water-shader-unity. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ExpressionEvaluator and water-shader-unity you can also consider the following projects:

Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

2D-Water-Reflection - Unity 2D water reflection asset.

Calcpad - Free and open source software for mathematical and engineering calculations.

crest - A class-leading water system implemented in Unity

MathParser.org-mXparser - Math Parser Java Android C# .NET/MONO (.NET Framework, .NET Core, .NET Standard, .NET PCL, Xamarin.Android, Xamarin.iOS) CLS Library - a super easy, rich and flexible mathematical expression parser (expression evaluator, expression provided as plain text / strings) for JAVA and C#. Main features: rich built-in library of operators, constants, math functions, user defined: arguments, functions, recursive functions and general recursion (direct / indirect). Additionally parser provides grammar and internal syntax checking.

Godot-3D-Stylized-Water - This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file

YoowzxCalc - .NET library for processing of mathematical expressions developed with emphasis on performance and flexibility of use.

crest - An advanced ocean system implemented in Unity3D [Moved to: https://github.com/wave-harmonic/crest]

Westwind.Scripting - Small C# library to provide dynamic runtime code compilation from source code for code and expressions execution

GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.

fast-member - Automatically exported from code.google.com/p/fast-member

DynamicExpresso - C# expressions interpreter