Erics-MagicaVoxel-Shaders VS veloren

Compare Erics-MagicaVoxel-Shaders vs veloren and see what are their differences.

Erics-MagicaVoxel-Shaders

Shaders for MagicaVoxel including Terrain Generator, Game of Life, Waterflow Simulator, Advanced Flood System etc. (by CodingEric)

veloren

An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page. (by veloren)
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Erics-MagicaVoxel-Shaders veloren
2 33
201 5,357
- 3.7%
0.0 9.9
almost 2 years ago 2 days ago
Rust
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Erics-MagicaVoxel-Shaders

Posts with mentions or reviews of Erics-MagicaVoxel-Shaders. We have used some of these posts to build our list of alternatives and similar projects.

veloren

Posts with mentions or reviews of veloren. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-28.

What are some alternatives?

When comparing Erics-MagicaVoxel-Shaders and veloren you can also consider the following projects:

prod80-ReShade-Repository - Effects created for ReShade

bevy - A refreshingly simple data-driven game engine built in Rust

magicavoxel-shaders - A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.

gdnative - Rust bindings for Godot 3

procedural-generation - A mostly javascript-centric resource / links list on procedural content generation (PCG).

Hero-Mode - Welcome to the B-Side!

spark-liquefy - Photoshop's liquefy filter in Meta Spark

Barotrauma - A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.

Houdini_TaleSpire_Terrain_Generation_Toolset - A toolset to procedurally create terrain for TaleSpire in Houdini.

EdenSCM - A Scalable, User-Friendly Source Control System. [Moved to: https://github.com/facebook/sapling]

building-blocks - A voxel library for real-time applications.

veloren