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Egregoria | GET3D | |
---|---|---|
3 | 17 | |
324 | 4,122 | |
- | 1.9% | |
9.7 | 4.2 | |
over 2 years ago | 6 months ago | |
Rust | Python | |
GNU Affero General Public License v3.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Egregoria
- Egregoria: 3D City Builder without a grid
- Egregoria is a city simulation with high granularity
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Just checking in for an update
If anyone's interested in following more active simulation projects, https://github.com/Uriopass/Egregoria and https://github.com/a-b-street/abstreet. Neither has the same goals as CB, but there's definitely some overlap.
GET3D
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Egregoria is a city simulation with high granularity
Check out: https://github.com/nv-tlabs/GET3D
License looks open. Very demanding hardware requirements (8 A100s).
- Tell HN: The next generation of videogames will be great with midjourney
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Save money for figure by generate one
With CharTurner it might be possible to extrapolate out a 3D model 🤔 Nvidia was messing with it back in Fall of least year. https://github.com/nv-tlabs/GET3D
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Creating 3D models using NVIDIA Get3D
Get 3D Code: https://github.com/nv-tlabs/GET3D
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Ai generated 3d models?
GET3D
- Game development is about to go wild with AI
- Absolutely crazy - addon in blender to add textures to models with text prompts. Dream Textures (SD for Blender) - free addon. My god, it's accelerating at the speed of light.
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Do you have any tips for converting 2D image to 3D, have you tried asking SD to do various different angles of the same image?
You are going to have a hard time from an SD image as you can't reliably get other angles to build a model, Nvidia's Get3D can try from a single image but the results are basic from what I can make out but I have not run it myself yet : https://github.com/nv-tlabs/GET3D
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RTX 4090 Launch Thread - Surprise Inside
Honestly: I'm looking into getting a 4090, as someone with a 3090. I really, really push my card doing AI assisted video sequences, machine learning, simulations in blender, production for The largest metaverse convention in the world , and being able to record and stream to AV1 on the fly would be icing on the cake. Though I wish it had 48gb of Vram for custom ML training datasets to use nvidia's nerfs and tlabs Get3d, 24 will do for now. It also pushes through vr pretty well when paired with pci-e 5. Or running renderdoc or anything else. I'm currently working with a small team for an exhibit at Raindance Immersive, and I know the 30+ minutes it takes to generate 30 seconds of footage right now would be easially cut in half for this new show.
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This room is dynamically generated with GPT-3 creating its person, items and writings, while SD paints the pictures on the wall.
Do you have the resources to run https://github.com/nv-tlabs/GET3D to try to AI generate objects GPT-3 references?
What are some alternatives?
parry - 2D and 3D collision-detection library for Rust.
stable-dreamfusion - Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.
compaster - Rasterization using compute shaders
instant-ngp - Instant neural graphics primitives: lightning fast NeRF and more
nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU
hashcat - World's fastest and most advanced password recovery utility
citybound - A work-in-progress, open-source, multi-player city simulation game.
magic3d-pytorch - Implementation of Magic3D, Text to 3D content synthesis, in Pytorch
rui - Declarative Rust UI library
stable-diffusion-webui - Stable Diffusion web UI
inline_tweak - Tweak a Rust value directly in the source code