mpevmvp VS specs

Compare mpevmvp vs specs and see what are their differences.

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mpevmvp specs
4 13
15 2,415
- 1.1%
0.0 6.4
about 3 years ago 10 days ago
GDScript Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mpevmvp

Posts with mentions or reviews of mpevmvp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-27.
  • Why isn't Godot an ECS-based game engine?
    6 projects | news.ycombinator.com | 27 Feb 2021
  • I'm Making Multiplayer Endless Sky (kind of)
    2 projects | /r/endlesssky | 3 Feb 2021
    Well I did build this: https://github.com/eamonnmr/mpevmvp which leans more towards EV than endless sky. Not that it's caught any attention.
  • EV MP MVP
    1 project | /r/evnova | 16 Jan 2021
    I tried to play this but I think i'm doing something wrong? went to here, downloaded everything including the pck file (windows user), launched up a game hosted a server 26000 (allowed all connections through firewall), launched up a 2nd instance of the game, successfully joined the server but all I see is stars. Am I jumping the gun on being able to play this or am I doing something wrong here?
  • Ask HN: What Are You Working On?
    100 projects | news.ycombinator.com | 14 Jan 2021
    Multiplayer EV clone: https://github.com/eamonnmr/mpevmvp

    Started out as sort of an experiment in 'can you do multiple levels with godot's high level multiplayer API' and the answer turned out to be yes. On the way I ended up finding that loading data via CSV was a pain point so I spun out a project to load CSV rows into classes... All the work I did at work with a Python ETL framework is probably showing through there.

specs

Posts with mentions or reviews of specs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-02.

What are some alternatives?

When comparing mpevmvp and specs you can also consider the following projects:

Joplin - Joplin - the secure note taking and to-do app with synchronisation capabilities for Windows, macOS, Linux, Android and iOS.

bevy - A refreshingly simple data-driven game engine built in Rust

tabletop-club - An open-source platform for playing tabletop games in a physics-based 3D environment for Windows, macOS, and Linux! Made with the Godot Engine.

Amethyst - Data-oriented and data-driven game engine written in Rust

Celeste - Celeste Bugs & Issue Tracker + some Source Code

ggez - Rust library to create a Good Game Easily

netfox - Addons for building multiplayer games with Godot

Crayon - A small, portable and extensible game framework written in Rust.

godex - Godex is a Godot Engine ECS library.

piston - A modular game engine written in Rust

pg-mem - An in memory postgres DB instance for your unit tests

RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]