mpevmvp
tabletop-club
mpevmvp | tabletop-club | |
---|---|---|
4 | 8 | |
15 | 1,230 | |
- | - | |
0.0 | 6.3 | |
about 3 years ago | 7 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mpevmvp
- Why isn't Godot an ECS-based game engine?
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I'm Making Multiplayer Endless Sky (kind of)
Well I did build this: https://github.com/eamonnmr/mpevmvp which leans more towards EV than endless sky. Not that it's caught any attention.
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EV MP MVP
I tried to play this but I think i'm doing something wrong? went to here, downloaded everything including the pck file (windows user), launched up a game hosted a server 26000 (allowed all connections through firewall), launched up a 2nd instance of the game, successfully joined the server but all I see is stars. Am I jumping the gun on being able to play this or am I doing something wrong here?
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Ask HN: What Are You Working On?
Multiplayer EV clone: https://github.com/eamonnmr/mpevmvp
Started out as sort of an experiment in 'can you do multiple levels with godot's high level multiplayer API' and the answer turned out to be yes. On the way I ended up finding that loading data via CSV was a pain point so I spun out a project to load CSV rows into classes... All the work I did at work with a Python ETL framework is probably showing through there.
tabletop-club
- tabletop-club: An open-source platform for playing tabletop games in a physics-based 3D environment for Windows, macOS, and Linux! Made with the Godot Engine.
- Tabletop Club - Free & open-source multiplayer game that allows you to play your favorite tabletop games in a physics-driven 3D environment with the use of easy-to-make asset packs
- Open-source tabletop board game simulator
- Tabletop Club: open-source multiplayer games with 3D physics
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My free and open source board game simulator, made with Godot, is now in beta!
Direct repo link: https://github.com/drwhut/tabletop-club
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My free and open source board game simulator is now in beta, and available on Linux!
Not right now, unfortunately - but the game is open to contributions if you want to help out :) Feel free to have a look at the game's GitHub!
What are some alternatives?
Joplin - Joplin - the secure note taking and to-do app with synchronisation capabilities for Windows, macOS, Linux, Android and iOS.
godot-3d-multiplayer
Celeste - Celeste Bugs & Issue Tracker + some Source Code
warcry-card-creator - A tool for making your own custom fighter and ability cards for use in Warhammer Age of Sigmar: Warcry. Kudos to @apathyward, @dorb4n and @rachelnertia
netfox - Addons for building multiplayer games with Godot
diceRoller - Just a physics based dice roller. Created because others were unsatisfying or hard to use.
godex - Godex is a Godot Engine ECS library.
stuntrally - Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
pg-mem - An in memory postgres DB instance for your unit tests
Godot-WebSocket-Multiplayer-Template - A Godot client project that connects to a Typescript server
mapbox-gl-js - Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
cider - Card IDE (CIDEr) - Design game cards using HTML/Handlebars, CSS, and tabular data