godot
Godot Engine – Multi-platform 2D and 3D game engine (EIRTeam fork) AKA the Shinobu Engine AKA the engine that powers Project Heartbeat (by EIRTeam)
SmoothScroll
Addon for the Godot Game Engine that adds a SmoothScrollContainer. (by SpyrexDE)
godot | SmoothScroll | |
---|---|---|
6 | 4 | |
39 | 125 | |
- | - | |
0.0 | 8.3 | |
6 days ago | 25 days ago | |
C++ | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot
Posts with mentions or reviews of godot.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-01.
- Completely procedural ledge movement animation
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Finally some vaulting is working using my custom animation system, something is clearly wrong about the inertialization but it is working quite well!
custom imgui implementation https://github.com/EIRTeam/godot/tree/swansong/modules/imgui
- Implemented motion warping into my animation system (thanks to Steven Dickinson from The Coalition for the GDC talk on how the system works)
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This is Project Heartbeat, the community-driven rhythm game I've been working on for the last three years
The customized version of the engine can be found here
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Looking for contributors: Smooth Scroll Node for Godot | MIT-License
Honestly for real world games having an engine fork is a must IMO like I do here: https://github.com/EIRTeam/godot/tree/0.12
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lets respect and appreciate godot audio system.
Unfortunately I don't have the time to do it, but godot's solution is good enough with some changes (last five commits).
SmoothScroll
Posts with mentions or reviews of SmoothScroll.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-02.
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Any ideas on how I can correctly pass drag input to the children of my smooth scroll container? 🤔 (Left is native, right is custom)
I thought of that solution as well and wondered if there is any other option. I couldn't come up with one so I thought maybe other developers have some good ideas. Here is the corresponding GitHub issue: https://github.com/SpyrexDE/SmoothScroll/issues/24
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I can't get the artists to keep working on the project
I already published some things, some of which are Godot (game engine) plugins actively used by some people like SmoothScroll, PlexusBackground, and YoutubeButtonEffect. There is also a finished game in my "Portfolio" called Conductor and a physics-based multiplayer game.
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SmoothScroll addon - Open Source [MIT]
Newest release on GitHub: https://github.com/SpyrexDE/SmoothScroll
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Looking for contributors: Smooth Scroll Node for Godot | MIT-License
Looking forward to developing this node together with Godot's community on GitHub: https://github.com/SpyrexDE/SmoothScroll
What are some alternatives?
When comparing godot and SmoothScroll you can also consider the following projects:
ConductorGame - Game for the GMTK Game Jam 2021, made with Godot
phantom-camera - 👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.