I can't get the artists to keep working on the project

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
  • SmoothScroll

    Addon for the Godot Game Engine that adds a SmoothScrollContainer. (by SpyrexDE)

  • I already published some things, some of which are Godot (game engine) plugins actively used by some people like SmoothScroll, PlexusBackground, and YoutubeButtonEffect. There is also a finished game in my "Portfolio" called Conductor and a physics-based multiplayer game.

  • PlexusBackground

    A Scene, made in Godot generating a moving plexus background.

  • I already published some things, some of which are Godot (game engine) plugins actively used by some people like SmoothScroll, PlexusBackground, and YoutubeButtonEffect. There is also a finished game in my "Portfolio" called Conductor and a physics-based multiplayer game.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • YoutubeButtonEffect

    A Godot shader reproducing Youtube's button click effect.

  • I already published some things, some of which are Godot (game engine) plugins actively used by some people like SmoothScroll, PlexusBackground, and YoutubeButtonEffect. There is also a finished game in my "Portfolio" called Conductor and a physics-based multiplayer game.

  • ConductorGame

    Game for the GMTK Game Jam 2021, made with Godot

  • I already published some things, some of which are Godot (game engine) plugins actively used by some people like SmoothScroll, PlexusBackground, and YoutubeButtonEffect. There is also a finished game in my "Portfolio" called Conductor and a physics-based multiplayer game.

  • PixelPunch

    Mutliplayer physics game made with Godot

  • I already published some things, some of which are Godot (game engine) plugins actively used by some people like SmoothScroll, PlexusBackground, and YoutubeButtonEffect. There is also a finished game in my "Portfolio" called Conductor and a physics-based multiplayer game.

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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