blitz VS taffy

Compare blitz vs taffy and see what are their differences.

blitz

High performance HTML and CSS renderer powered by WGPU (by DioxusLabs)

taffy

A high performance rust-powered UI layout library (by DioxusLabs)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
blitz taffy
16 36
405 1,807
5.9% 4.6%
9.0 8.5
about 1 month ago 16 days ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

blitz

Posts with mentions or reviews of blitz. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.
  • Deno in 2023
    8 projects | news.ycombinator.com | 5 Feb 2024
    Have you talked to the Dioxus people recently?

    They're working on a project called Dioxus Blitz; from what I'm told, they're trying to implement a minimal browser target, that provides some basic DOM-like features and renders with wgpu.

    It's not exactly what you're hoping for, but you might find common ground.

    https://github.com/DioxusLabs/blitz

    (Also, the Linebender project is working on Masonry, with FFI as a medium-term goal.)

  • If the native speed DOM/Web API for Rust becomes a reality, would you be willing to build your web apps with Rust and HTML/CSS?
    3 projects | /r/rust | 5 Dec 2023
    Your proposal sounds very similar to what the Dioxus folks are doing on Blitz, which is using HTML/CSS as the languages but doing native rendering. WebF seems much further along, and I know they've been exploring other rendering engines, so it may be an interesting conversation for you to have with them.
  • Looking for this. html + css rendering through wgpu.
    14 projects | /r/rust | 3 Jul 2023
    Others have already mentioned inlyne and blitz, however given that you're interested in combining web UI with game/wgpu rendering you may be more interested in bevy_ui (and the higher level APIs like bevy_ui_dsl and belly that sit on top of this). Bevy UI is working on a HTML model and is specifically designed to integrate with Bevy's main game renderer and other infrastructure. It's worth noting that a 0.11 release of Bevy of due in next few days, and that UI is going to be a strong focus of the 0.12 release cycle: which should lead to significant development of bevy_ui, and either a doubling down on the "HTML-like UI" approach or a pivot to a new approach.
  • Awesome presentation of Dioxus - cross-platform GUI framework at RustNL
    3 projects | /r/rust | 14 Jun 2023
    Here is an example: https://github.com/DioxusLabs/blitz/blob/master/examples/buttons.rs
  • Digital Audio Workstation Front End Development Struggles
    16 projects | news.ycombinator.com | 15 May 2023
    > But no one is saying, "Hey I have a CSS 2.1 compliant rasterizer and compositor that you can use in your C++ or Rust environment!" are they?

    There’s actually quite a lot of interesting work going on in that general space, has been in various forms for some years. A couple that immediately spring to mind:

    • Azul <https://azul.rs/> builds on WebRender, as used in Firefox. I haven’t looked at it for a few years, but it looks to have grown quite interesting now.

    • Blitz <https://github.com/DioxusLabs/blitz> is based on from-scratch implementations of CSS layout and rendering, and wgpu rendering. It’s not usable yet, but is a very interesting concept. If one happens to be familiar with React Native: it’s kinda like that, or React Native Web.

  • [Media] Version 0.3 of Inlyne - An interactive markdown renderer written entirely in Rust
    7 projects | /r/rust | 7 May 2023
    You may also be interested in https://github.com/DioxusLabs/blitz which aims to be a full HTML+CSS renderer on top of wgpu (but is currently not nearly as complete as inlyne).
  • What is the most fully-featured rust frontend framework?
    5 projects | /r/rust | 24 Apr 2023
    If you are focused on performance we are working on a native renderer for Dioxus called Blitz. It is very incomplete right now, but in the future it will be much more performant than the current webview based approach.
  • GitHub Accelerator: our first cohort and what's next
    28 projects | news.ycombinator.com | 13 Apr 2023
  • Taffy 0.3: UI layout in Rust, now with css-grid!
    10 projects | /r/rust | 12 Feb 2023
    There hasn't been too much progress on Blitz in the last few weeks (it will come), but there is now a new project Freya which is using a Dioxus frontend and rendering with Skia. That's currently using it's own layout system instead of Taffy though.
  • Tauri vs Iced vs egui: Rust GUI framework performance comparison (including startup time, input lag, resize tests)
    7 projects | /r/rust | 3 Feb 2023
    The main desktop renderer for Dioxus uses wry (the webview tauri uses internally), so the startup time will likely be similar. We are working on a native renderer called blitz which should improve this, but development is still early

taffy

Posts with mentions or reviews of taffy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-21.
  • Show HN: Dropflow, a CSS layout engine for node or <canvas>
    15 projects | news.ycombinator.com | 21 Mar 2024
    I maintain a standalone web layout engine[0] (currently implementing Flexbox and CSS Grid) which has no scripting support. WPT layout tests using is a major blocker to us running WPT tests against our library. Yoga (used by React Native) is in a similar position.<p>Do you think the WPT would accept pull requests replacing such tests with equivalent tests that don't use <script> (perhaps using a build script to generate multiple tests instead - or simply writing out the tests longhand)?<p>I could run against only the ref-tests, but if I can't get full coverage then the WPT seems to provide little value over our own test suite.<p>[0]: <a href="https://github.com/DioxusLabs/taffy">https://github.com/DioxusLabs/taffy</a>
  • CSS for Printing to Paper
    15 projects | news.ycombinator.com | 3 Mar 2024
    > Is there any easy to use/hack HTML layouting engine where I could experiment with custom CSS attributes and bridge that gap? Would anything from Servo be suitable?

    Servo could be used for this. You'd want to add support for parsing the CSS properties themselves to the style crate in https://github.com/servo/stylo and then the layout implementation to the layout2020 crate in https://github.com/servo/servo. You do effectively get a whole browser though.

    I'm currently working on building a lighter weight / hackable layout engine based on a combination of https://github.com/servo/stylo (for css parsing and selector resolution), https://github.com/DioxusLabs/taffy (for box-level layout) and https://github.com/pop-os/cosmic-text (for flow/inline layout). I expect to have something decent in around 6 months

    Neither of these setups currently have any support for pagination though.

  • I'm fed up with it, so I'm writing a browser
    12 projects | news.ycombinator.com | 22 Sep 2023
    I maintain a web layout library that is designed to be integrated into other software:

    https://github.com/DioxusLabs/taffy

    It needs to be combined with a text layout engine (such as https://github.com/pop-os/cosmic-text), and it doesn't support everything yet (notable features that are currently missing: "float", "display: inline-block", "box-sizing: content-box", "position: static"). But we have Block, Flexbox and CSS Grid support with more on the way.

  • Looking for this. html + css rendering through wgpu.
    14 projects | /r/rust | 3 Jul 2023
    All of these projects have in common that they use Taffy (the project that I work on!) for box-level layout (which currently gives them block, flexbox, and grid layout) , and are either using or planning to use cosmic-text for text/inline layout. This gives you a decent first approximation of web layout, but it's not perfect and there are major features like float, display: inline-block, position: static, box-sizing: content-box missing. Not to mention that none of these implementations currently resolve CSS selectors, so you are effectively limited to inline styles (if you're interested in something in that direction then you may be interested in https://github.com/vizia/vizia).
  • Show HN: Slint - A Declarative UI Toolkit Written in Rust for Embedded & Desktop
    7 projects | news.ycombinator.com | 19 Jun 2023
    While there are a lot of Rust UI frameworks, none of them are really recommended for production use yet. I suspect a few of the will die off and work will coalesce a few once things mature a bit.

    Another nice feature of the Rust UI ecosystem is that lots of it is being built in a modular way. For example I maintain a layout engine [0] library which just does layout and can be easily integrated by anybody creating a UI library. And there a bunch of similar composable libraries covering rendering, text layout, accessibility, window creation, clipboard access, etc.

    [0]: https://github.com/DioxusLabs/taffy

  • Conflict-Driven Synthesis for Layout Engines
    2 projects | news.ycombinator.com | 15 Jun 2023
    You might be interested in the combination of Taffy [0] which handles box-level browser layout (block, flexbox, grid, etc) and Cosmic Text [1] which handles text-level layout and basic text editing functionality.

    Integrating them into browsers while retaining accessibility could be tricky. But in they're general they're relatively small standalone libraries implementing most of the layout algorithms that browsers implement (although there are currently a few key missing features like laying out "inline-block" items in line with text).

    [0]: https://github.com/DioxusLabs/taffy

    [1]: https://github.com/pop-os/cosmic-text

  • Ink: React for interactive command-line apps
    24 projects | news.ycombinator.com | 8 May 2023
    I maintain a library (https://github.com/DioxusLabs/taffy) that implements both Flexbox and CSS Grid, and is designed to be easily embedded (similar to Yoga, which Ink is using).
  • [Media] Version 0.3 of Inlyne - An interactive markdown renderer written entirely in Rust
    7 projects | /r/rust | 7 May 2023
    https://github.com/DioxusLabs/taffy (disclaimer: I work on this crate) which does CSS layout given CSS styles. This would probably be much more useful once we merge support for display: block (https://github.com/DioxusLabs/taffy/pull/474), and if in the future we support display: table. Taffy doesn't handle text layout but is designed to integrate nicely with external layout systems.
  • Project idea: port markdownlint to Rust
    9 projects | /r/rust | 21 Apr 2023
    Ok, "1.4GB" made me look into this more. I hadn't realised that we were using a "superlinter" action that includes linters for over 10 languages. Switching to a different github action brought to time down to 3 seconds! https://github.com/DioxusLabs/taffy/pull/463
  • GitHub Accelerator: our first cohort and what's next
    28 projects | news.ycombinator.com | 13 Apr 2023

What are some alternatives?

When comparing blitz and taffy you can also consider the following projects:

vizia - A declarative GUI library written in Rust

dioxus - Fullstack GUI library for web, desktop, mobile, and more.

stretch - High performance flexbox implementation written in rust

freya - Native GUI library for 🦀 Rust powered by 🧬 Dioxus and 🎨 Skia.

mirrord - Connect your local process and your cloud environment, and run local code in cloud conditions.

ToobAmp - A set of high-quality guitar effect plugins for Raspberry Pi with specific support for PiPedal.

pomsky - A new, portable, regular expression language

vello - An experimental GPU compute-centric 2D renderer.

yoga - Yoga is an embeddable layout engine targeting web standards.

dioxus-tailwindcss - Template for the Rust Web/Desktop framework Dioxus + TailwindCSS

pypandoc - Thin wrapper for "pandoc" (MIT)