DikuMUD3
toastcore
DikuMUD3 | toastcore | |
---|---|---|
10 | 1 | |
185 | 12 | |
- | - | |
8.1 | 0.7 | |
5 months ago | about 1 year ago | |
C++ | ||
GNU Lesser General Public License v3.0 only | - |
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DikuMUD3
- Struggling with editing DikuMUD areas
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What is the best framework for developer(new to mud) to build a MUD game?
Check out DIKU3 - great fully modernized mud engine built to natively output HTML, and completely open source. https://github.com/Seifert69/DikuMUD3
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Where to get started making a MUD?
Try DikuMUD if you want C. It's a classic, so will have the classic feel to it, but DikuMUD 3 is relatively new and includes a webclient, looks like the developer also has a discord so you can probably ask questions. https://github.com/Seifert69/DikuMUD3
- Looking to make a MUD
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Vision Impaired and Screen Readers
Oh, and it’s fully open-source. You can check it out here: https://github.com/Seifert69/DikuMUD3
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Rehoming my old AberMUD zones/quests
Not sure which codebase that mud ran on… if it was DIKU the project is now fully open-source and you could contribute them there! It’s under active development by some pretty cool folks, including Michael Seifert. https://github.com/Seifert69/DikuMUD3
- Any open-source muds WITH worlds included?
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I'm a professional copywriter with a decade of MUD creation. Is anybody interested in help?
Check out https://github.com/Seifert69/DikuMUD3 - DIKU is under active development, and always interested in good world builders!
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Let's talk about MUD and AI
Over the last few years there’s been a tremendous amount of work put into the DIKU mud engine. We have a very active development, and there are a few compelling areas to explore AI. Check out the project at https://github.com/Seifert69/DikuMUD3 and the mud at Valhalla.com:4242
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Ask HN: Are MUDs Still a Thing?
Yes, the Diku codebase was recently updated to Diku3 and a web socket version of Valhalla is currently running.
https://github.com/Seifert69/DikuMUD3
http://www.valhalla.com/
I think the current populations are quite low in game.
toastcore
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To build or not to build, that is the question...
ToastCore - This is basically LambdaCore with verbs rewritten to take advantage of ToastStunt features. It also has fixes backported from LambdaMOO.)
What are some alternatives?
Blightmud - A terminal mud client written in Rust
toaststunt - A network accessible, multi-user, programmable, interactive system for the creation of MOOs / MUDs.
evennia - Python MUD/MUX/MUSH/MU* development system
riftshadow - Dedicated to the preservation of the game and modernization of a classic mud codebase.
lambda-moo-programming - Lambda MOO Programming collects and updates numerous MOO guides in one place and includes an updated and expanded version of the MOO Programmer's Manual in markdown and HTML5. It also includes the ToastStunt Programmers Guide and links to ToastStunt references.
fluffos - Actively maintained LPMUD driver (LPC interpreter, MudOS fork)
MUD1 - Essex MUD1 by Trubshaw and Bartle
tbamud - tbaMUD is the continued development of the codebase formerly known as CircleMUD.
IslandMUD - A C++ MUD
ennui - A new MUD engine written entirely in Rust. Inspired by dikumud