thread-pool VS comms_champion

Compare thread-pool vs comms_champion and see what are their differences.

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thread-pool comms_champion
12 4
359 241
- 0.0%
6.8 0.0
7 days ago almost 2 years ago
C++ CMake
MIT License Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

thread-pool

Posts with mentions or reviews of thread-pool. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.

comms_champion

Posts with mentions or reviews of comms_champion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.
  • C++ Show and Tell - June 2023
    19 projects | /r/cpp | 1 Jun 2023
    I've been developing CommsChampion Ecosystem for about 9 years as my pet project. It's about easy and compile-time configurable implementation of binary communication protocols using C++11 programming language, with main focus on embedded systems (including bare-metal ones).
  • What network messaging library do you recommend?
    6 projects | /r/cpp | 6 Dec 2022
    If this is the case, for the third stage of the application specific protocol handling I recommend CommsChampion Ecosystem.
  • When to use template meta programming ?
    2 projects | /r/cpp | 1 Jun 2022
    I suppose if you develop something that is going to be used in a single project / product without much of a customization, then meta-programming is not really justified. The meta-programming is justified in many cases when you implement some kind of a library, which can be used in multiple independent products, and these uses may require some product specific customizations. For example, I'm developing a solution for implementing binary communication protocols for embedded systems in C++, called CommsChampion Ecosystem. The core component of which is the COMMS library. Every single use of this library requires different customization. Every application may require different polymorphic interface to handle its message objects. I use template meta-programming there to define virtual functions only needed by the application and not adding unnecessary ones. I also use template meta programming to allow customization of the storage data structures and may use different, more optimized code for some.
  • Protocols that use a map/config to coordinate embedded device and host?
    2 projects | /r/embedded | 15 Oct 2021
    I use commschamp. You describe the protocol in an XML format, it only supports C++ though

What are some alternatives?

When comparing thread-pool and comms_champion you can also consider the following projects:

thread-pool - BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library

ReductStore - A time series database for storing and managing large amounts of blob data

CUB - THIS REPOSITORY HAS MOVED TO github.com/nvidia/cub, WHICH IS AUTOMATICALLY MIRRORED HERE.

luos_engine - Open-source and real-time orchestrator for cyber-physical-systems, to easily design, test and deploy embedded applications and digital twins.

moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

system-bus-radio - Transmits AM radio on computers without radio transmitting hardware.

Lazy - Light-weight header-only library for parallel function calls and continuations in C++ based on Eric Niebler's talk at CppCon 2019.

IRremoteESP8266 - Infrared remote library for ESP8266/ESP32: send and receive infrared signals with multiple protocols. Based on: https://github.com/shirriff/Arduino-IRremote/

Simple-Iterator - Simple to use iterator_interface for several iterator categories

p-net - PROFINET device stack for embedded devices

cpp-concurrency - C++ Concurrency Tests and Examples

retro-game - a 2d game made in SFML and c++