thread-pool
comms_champion
thread-pool | comms_champion | |
---|---|---|
12 | 4 | |
359 | 241 | |
- | 0.0% | |
6.8 | 0.0 | |
7 days ago | almost 2 years ago | |
C++ | CMake | |
MIT License | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
thread-pool
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C++ Show and Tell - June 2023
I just released version 0.6.0 of my C++20 thread_pool library.
- I've added benchmarks to my C++20 work stealing thread pool implementation
- Show HN: A modern, high performance C++ thread pool
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C++ Show and Tell - November 2022
Release link: https://github.com/DeveloperPaul123/thread-pool/releases/tag/0.5.1
- Work stealing thread pool built with C++20
- how to make project ultra "modern"?
- A performant C++20 thread pool with no external dependencies
- A fast, single queue thread pool created with C++20
- [C++] A simple, performant thread pool written using C++20
comms_champion
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C++ Show and Tell - June 2023
I've been developing CommsChampion Ecosystem for about 9 years as my pet project. It's about easy and compile-time configurable implementation of binary communication protocols using C++11 programming language, with main focus on embedded systems (including bare-metal ones).
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What network messaging library do you recommend?
If this is the case, for the third stage of the application specific protocol handling I recommend CommsChampion Ecosystem.
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When to use template meta programming ?
I suppose if you develop something that is going to be used in a single project / product without much of a customization, then meta-programming is not really justified. The meta-programming is justified in many cases when you implement some kind of a library, which can be used in multiple independent products, and these uses may require some product specific customizations. For example, I'm developing a solution for implementing binary communication protocols for embedded systems in C++, called CommsChampion Ecosystem. The core component of which is the COMMS library. Every single use of this library requires different customization. Every application may require different polymorphic interface to handle its message objects. I use template meta-programming there to define virtual functions only needed by the application and not adding unnecessary ones. I also use template meta programming to allow customization of the storage data structures and may use different, more optimized code for some.
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Protocols that use a map/config to coordinate embedded device and host?
I use commschamp. You describe the protocol in an XML format, it only supports C++ though
What are some alternatives?
thread-pool - BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library
ReductStore - A time series database for storing and managing large amounts of blob data
CUB - THIS REPOSITORY HAS MOVED TO github.com/nvidia/cub, WHICH IS AUTOMATICALLY MIRRORED HERE.
luos_engine - Open-source and real-time orchestrator for cyber-physical-systems, to easily design, test and deploy embedded applications and digital twins.
moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
system-bus-radio - Transmits AM radio on computers without radio transmitting hardware.
Lazy - Light-weight header-only library for parallel function calls and continuations in C++ based on Eric Niebler's talk at CppCon 2019.
IRremoteESP8266 - Infrared remote library for ESP8266/ESP32: send and receive infrared signals with multiple protocols. Based on: https://github.com/shirriff/Arduino-IRremote/
Simple-Iterator - Simple to use iterator_interface for several iterator categories
p-net - PROFINET device stack for embedded devices
cpp-concurrency - C++ Concurrency Tests and Examples
retro-game - a 2d game made in SFML and c++