DeveloperConsole
realtime-CSG-for-unity
DeveloperConsole | realtime-CSG-for-unity | |
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2 | 11 | |
36 | 698 | |
- | - | |
0.0 | 3.5 | |
10 months ago | 7 months ago | |
C# | C# | |
MIT License | MIT License |
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DeveloperConsole
realtime-CSG-for-unity
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Is this possible to do in Unity?
Yes, it is possible! You can use one of the CSG solutions like: - https://github.com/sabresaurus/SabreCSG - https://github.com/LogicalError/realtime-CSG-for-unity
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How do I make my game look Quake/Half Life?
Use this to build the levels - https://github.com/LogicalError/realtime-CSG-for-unity
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Unity ProBuilder - Boolean Tool used to Combine, Intersect, or Subtract one shape from another.
Or you could use https://github.com/sabresaurus/SabreCSG or https://realtimecsg.com/
- Should I use Blender or ProBuilder for a FPS?
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Level Design workflow - Blender to Unity issues.
I don't have a good answer to your question, but you could consider using RealtimeCSG: https://realtimecsg.com/.
- Does anyone know why my RealtimeCSG brushes are getting lit terribly by baked lighting? (Details in comments)
- House question
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The year is 2021. You are starting a new game project. What assets/plugins do you import?
For all my projects with 3d level design: https://github.com/LogicalError/realtime-CSG-for-unity - best 3d prototyping
- Create Hole in 3D Primitive - In Editor
- Resource About Mesh Cutting
What are some alternatives?
SabreCSG - Level design tools for Unity
Chisel.Prototype - Work in progress prototype for the Chisel Level Editor, for Unity
CompilePal - A tool to assist in the compiling of source engine maps
Unity-game-hacking - A guide for hacking unity games
KDTree - Fast KDTree for Unity, with thread-safe querying.
quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
EzySlice - An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
MessageKit - Decoupled message sending system meant as a replacement for SendMessage and its variants.
unity-raw-input - Windows Raw Input wrapper for Unity game engine
TransitionKit - Modular, extensible transitions in scene and between scenes
NaughtyAttributes - Attribute Extensions for Unity