DaedalusX64-3DS
bsnes-hd
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DaedalusX64-3DS | bsnes-hd | |
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19 | 19 | |
348 | 610 | |
- | - | |
0.0 | 1.5 | |
over 1 year ago | about 1 year ago | |
C++ | GLSL | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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DaedalusX64-3DS
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Test post, please ignore
DaedalusX64 - Nintendo 64 for the 3DS.
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Creating the Ultimate Pokémon Machine, and more! (v2.0)
DaedalusX64 for 3DS can run some N64 games. It works better on a New 3DS/2DS. I got some games to work, but didn’t try many and couldn’t figure out how to save. This is the compatibility list
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PS1/N64 possible?
DaedalusX64 for the 3DS. It even plays games in 3D, although not very well and not very quickly.
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the n64 emulator is not working help
Here: github
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Who does it better?
The emulator can be downloaded here or from the universal updater on a homebrewed console. The only compatability lists I've seen use an older beta version of the emulator and haven't been updated for this version. Performance wise, I notice a few stutters on transitions like from title screen to demo or loading the starting line but during actual gameplay it's more or less locked at 30fps. I did try this on an old 2ds just because and unless you don't mind the game running at 1/3 of the speed you will need a 'new' system to run at full.
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N64 for the 2DS?
your only option is the DaedalusX64 standalone emulator, or the VC.
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looking for qr code for n64 emulator
no qr codes since you have to load the roms manually: https://github.com/masterfeizz/DaedalusX64-3DS
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My Daedalus 3ds is not working anyone know why
Follow this link https://github.com/masterfeizz/DaedalusX64-3DS go to the most recent version download the cia, 3ds.zip and the 3dsx and move the files to the correct repository or download all three from the universal updater which should reposit the files to the correct locations and installs the cia
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I need help regarding the Daedalusx64 emulator and 3ds sleep mode
So first go to their official GitHub page: https://github.com/masterfeizz/DaedalusX64-3DS/releases/tag/v1.0
- Playing Banjo and Kazooie in Geometry Class
bsnes-hd
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Super Mario World Widescreen Not Working?
Just to clarify I'm using Bsnes HD from here. And the widescreen patch from here.
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Anyone able to get bsnes-hd core working on RG503?
Checked back and there are no automated ARM builds for the cores. You'll have to build it yourself. If you do and it requires changes, please report those back to the project so I can merge them. https://github.com/DerKoun/bsnes-hd If you need help, feel free to ask, preferably on the bsnes-hd Discord. I hope we can get it working on ARM Linux.
- RT64 Announced - N64 emulation plugin that supports Ray-Traced lighting, object motion blur, widescreen, DLSS, and 60+ fps. Also coming for OoT and SM64 PC ports.
- Please can anyone advise on how to enable Widescreen hacks on DuckStation, M64 FZ Plus and Dolphin MMJR, please? I have no idea how to for Duckstation or M64 Plus FZ and none of the AR Gecko codes I've tried for MMJR seem to work. Are there are any comprehensive guides on this?
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BSNES-HD
I want this in OpenEmu ASAP. How do we make this happen?
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Final Fantasy VI pixel remaster launches February 2022
Another alternative is BSNES, well, not really, BSNES is based on an old version of Higan that isn't as accurate, what's really recommended is BSNES HD, which does exactly what its name implies
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Metroid Dread (+ Yuzu/Ryujinx Emus for PC, MULTi10) [FitGirl Repack]
Super Metroid Aka Metroid 3 is Snes only, and honestly at this point in time best played on a Snes Emulator, it takes place right after the ending of Metroid 2 and Samus Returns, Bsnes or BsnesHD are your best bets of playing the game, the latter takes more CPU, but looks a little better
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Help with Bsnes HD Beta Core and Widescreen Super Metroid
DerKoun has added soft-patch to RetroArch core bsnes-hd beta 10.6 and the Widescreen 0.2.1 version is the one available in asm. The most recent v0.3 can be obtained here: https://github.com/DerKoun/bsnes-hd/tree/master/pack/gamefixes
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bsnes-hd beta 10.6 (bsnes 114.3) [HD Mode 7 and widescreen SNES] setting overrides, soft-patching, preparations for widescreen patch
For other games you can darken the widescreen areas by setting "WideScreen Marker" to "darken". You can also change the amount of darkening or separate the widescreen area with lines. You can try "Sprites" "clip" along with that to see if you prefer it. All 3 settings are documented here: https://github.com/DerKoun/bsnes-hd#ws-marker-widescreen-marker
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‘Super Mario World’ goes widescreen next week thanks to a fan
Install from auto updater (on Android if it crashes download core form GitHub). Get gamefixes ZIP form GitHub. Read ReadMe file, rename files correctly. Enjoy. https://github.com/DerKoun/bsnes-hd/releases Let me know if you need further help or join the Discord. https://www.reddit.com/r/emulation/comments/nlqelb/bsneshd_beta_105_bsnes_1143_hd_mode_7_and/
What are some alternatives?
duckstation - Fast PlayStation 1 emulator for x86-64/AArch32/AArch64
bsnes - bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
sm64_3ds - 3DS fork of sm64-port
OpenEmu - 🕹 Retro video game emulation for macOS
winevdm - 16-bit Windows (Windows 1.x, 2.x, 3.0, 3.1, etc.) on 64-bit Windows
emusak-ui - This is a tool which allows you to download saves or mods for Nintendo Switch emulators using a compatible Emusak backend
ScpToolkit - Windows Driver and XInput Wrapper for Sony DualShock 3/4 Controllers
mgba - mGBA Game Boy Advance Emulator
banjo-kazooie - A decompilation of Banjo Kazooie. (MIRROR of https://gitlab.com/banjo.decomp/banjo-kazooie)
snes9x - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
TWiLightMenu - DSi Menu replacement for DS/DSi/3DS/2DS
DS4Windows - Like those other ds4tools, but sexier