Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality. Learn more →
Bsnes-hd Alternatives
Similar projects and alternatives to bsnes-hd
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
-
dolphin
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
emusak-ui
Discontinued This is a tool which allows you to download saves or mods for Nintendo Switch emulators using a compatible Emusak backend
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
bsnes-hd reviews and mentions
-
Super Mario World Widescreen Not Working?
Just to clarify I'm using Bsnes HD from here. And the widescreen patch from here.
-
Anyone able to get bsnes-hd core working on RG503?
Checked back and there are no automated ARM builds for the cores. You'll have to build it yourself. If you do and it requires changes, please report those back to the project so I can merge them. https://github.com/DerKoun/bsnes-hd If you need help, feel free to ask, preferably on the bsnes-hd Discord. I hope we can get it working on ARM Linux.
- RT64 Announced - N64 emulation plugin that supports Ray-Traced lighting, object motion blur, widescreen, DLSS, and 60+ fps. Also coming for OoT and SM64 PC ports.
- Please can anyone advise on how to enable Widescreen hacks on DuckStation, M64 FZ Plus and Dolphin MMJR, please? I have no idea how to for Duckstation or M64 Plus FZ and none of the AR Gecko codes I've tried for MMJR seem to work. Are there are any comprehensive guides on this?
-
BSNES-HD
I want this in OpenEmu ASAP. How do we make this happen?
-
Final Fantasy VI pixel remaster launches February 2022
Another alternative is BSNES, well, not really, BSNES is based on an old version of Higan that isn't as accurate, what's really recommended is BSNES HD, which does exactly what its name implies
-
Metroid Dread (+ Yuzu/Ryujinx Emus for PC, MULTi10) [FitGirl Repack]
Super Metroid Aka Metroid 3 is Snes only, and honestly at this point in time best played on a Snes Emulator, it takes place right after the ending of Metroid 2 and Samus Returns, Bsnes or BsnesHD are your best bets of playing the game, the latter takes more CPU, but looks a little better
-
Help with Bsnes HD Beta Core and Widescreen Super Metroid
DerKoun has added soft-patch to RetroArch core bsnes-hd beta 10.6 and the Widescreen 0.2.1 version is the one available in asm. The most recent v0.3 can be obtained here: https://github.com/DerKoun/bsnes-hd/tree/master/pack/gamefixes
-
bsnes-hd beta 10.6 (bsnes 114.3) [HD Mode 7 and widescreen SNES] setting overrides, soft-patching, preparations for widescreen patch
For other games you can darken the widescreen areas by setting "WideScreen Marker" to "darken". You can also change the amount of darkening or separate the widescreen area with lines. You can try "Sprites" "clip" along with that to see if you prefer it. All 3 settings are documented here: https://github.com/DerKoun/bsnes-hd#ws-marker-widescreen-marker
-
‘Super Mario World’ goes widescreen next week thanks to a fan
Install from auto updater (on Android if it crashes download core form GitHub). Get gamefixes ZIP form GitHub. Read ReadMe file, rename files correctly. Enjoy. https://github.com/DerKoun/bsnes-hd/releases Let me know if you need further help or join the Discord. https://www.reddit.com/r/emulation/comments/nlqelb/bsneshd_beta_105_bsnes_1143_hd_mode_7_and/
-
A note from our sponsor - InfluxDB
www.influxdata.com | 23 Apr 2024
Stats
DerKoun/bsnes-hd is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of bsnes-hd is GLSL.
Sponsored