DRB-PhysicsSandbox VS HMake

Compare DRB-PhysicsSandbox vs HMake and see what are their differences.

DRB-PhysicsSandbox

XPBD rigidbody physics engine created for CS550 at DigiPen Institute of Technology (by drbier1729)

HMake

C++ build system that uses C++ for build configuration. (by HassanSajjad-302)
CPP
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DRB-PhysicsSandbox HMake
1 5
5 15
- -
5.0 7.3
about 1 year ago about 1 month ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DRB-PhysicsSandbox

Posts with mentions or reviews of DRB-PhysicsSandbox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.
  • C++ Show and Tell - June 2023
    19 projects | /r/cpp | 1 Jun 2023
    Built a position-based dynamics rigidbody physics engine during my final semester of my master's. Stacking works surprisingly well. Supports convex objects and composite objects (created by merging several convex objects). Based on work from Erin Catto, Dirk Gregorius, Mattias Muller, and many others. github, demo video

HMake

Posts with mentions or reviews of HMake. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.

What are some alternatives?

When comparing DRB-PhysicsSandbox and HMake you can also consider the following projects:

Project-Alice - An open-source game

Sharpmake - Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.

Hexer - Fast, fully-featured, multi-tab hexadecimal editor.

STL - MSVC's implementation of the C++ Standard Library.

retro-game - a 2d game made in SFML and c++

Jsonifier - A few classes for parsing and serializing objects from/into JSON, in C++ - very rapidly.

SFML - SFML compiled with HMake using C++ 20 Header Units with MSVC

ReductStore - A time series database for storing and managing large amounts of blob data

TurboGE - A simple OpenGL game engine written in C++ with Python scripting

imgprmt - Store and share an AI image prompt/description as a basic web page, embedded within a tweetable JPG image file.

stick_man

cmakesl - An attempt to introduce a new scripting language for CMake