DRB-PhysicsSandbox
XPBD rigidbody physics engine created for CS550 at DigiPen Institute of Technology (by drbier1729)
SFML
SFML compiled with HMake using C++ 20 Header Units with MSVC (by HassanSajjad-302)
DRB-PhysicsSandbox | SFML | |
---|---|---|
1 | 1 | |
5 | 0 | |
- | - | |
5.0 | 6.5 | |
about 1 year ago | about 1 month ago | |
C++ | C++ | |
- | zlib License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DRB-PhysicsSandbox
Posts with mentions or reviews of DRB-PhysicsSandbox.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-01.
-
C++ Show and Tell - June 2023
Built a position-based dynamics rigidbody physics engine during my final semester of my master's. Stacking works surprisingly well. Supports convex objects and composite objects (created by merging several convex objects). Based on work from Erin Catto, Dirk Gregorius, Mattias Muller, and many others. github, demo video
SFML
Posts with mentions or reviews of SFML.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-01.
-
C++ Show and Tell - June 2023
Fork from here, then first build Example 1 from here as per instructions. Then create build-dir in SFML and run hhelper twice and hbuild once there.
What are some alternatives?
When comparing DRB-PhysicsSandbox and SFML you can also consider the following projects:
Project-Alice - An open-source game
seq - The seq library is a collection of original C++14 STL-like containers and related tools
Hexer - Fast, fully-featured, multi-tab hexadecimal editor.
Jsonifier - A few classes for parsing and serializing objects from/into JSON, in C++ - very rapidly.
retro-game - a 2d game made in SFML and c++
TurboGE - A simple OpenGL game engine written in C++ with Python scripting
QustomKeyboard - A Qt port of my CustomKeyboard app which is based on wxWidgets
stick_man
comms_champion - C++(11) library to implement and tools to monitor binary communication protocols
key-manager - A desktop app for password management and creation, developed using Qt.
DRB-PhysicsSandbox vs Project-Alice
SFML vs seq
DRB-PhysicsSandbox vs Hexer
SFML vs Jsonifier
DRB-PhysicsSandbox vs retro-game
SFML vs Project-Alice
DRB-PhysicsSandbox vs TurboGE
SFML vs QustomKeyboard
DRB-PhysicsSandbox vs stick_man
SFML vs comms_champion
DRB-PhysicsSandbox vs seq
SFML vs key-manager